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	<title>Hpl3:Tools:maineditors:level editor:terrain editmode:heightmap mode - Revision history</title>
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	<updated>2026-05-15T08:42:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Maintenance script: Upload from wiki</title>
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		<updated>2020-07-09T13:47:07Z</updated>

		<summary type="html">&lt;p&gt;Upload from wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= HeightMap mode =&lt;br /&gt;
&lt;br /&gt;
This mode allows the user to modify the terrain geometry. A set of 3 different brushes is made available for doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:terrain_mode_heightmap.png]]&lt;br /&gt;
&lt;br /&gt;
Raise/Lower brush: this brush just adds or substracts height to the area being painted.&lt;br /&gt;
Flatten brush: this brush raises or lowers the affected area to a given height.&lt;br /&gt;
Smooth brush: this brush applies a smoothing effect (thus flattening sharp spikes and such) to the area being painted.&lt;br /&gt;
&lt;br /&gt;
One can also use the Terrain generation window to set up a randomly generated heightmap. Heightmaps can also be exported and imported.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
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