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	<title>Hpl3:Tools:maineditors:level editor:combine editmode - Revision history</title>
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	<updated>2026-05-15T07:34:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.frictionalgames.com/page?title=Hpl3:Tools:maineditors:level_editor:combine_editmode&amp;diff=670&amp;oldid=prev</id>
		<title>Maintenance script: Upload from wiki</title>
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		<updated>2020-07-09T13:47:09Z</updated>

		<summary type="html">&lt;p&gt;Upload from wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Combine EditMode =&lt;br /&gt;
This mode is used to create combinations of static geometry (StaticObjectCombos). &lt;br /&gt;
&lt;br /&gt;
[[..:combineeditmodewin.jpg]] [[..:combine02.jpg]]&lt;br /&gt;
* '''Show all combos''': when enabled, all created combos will be displayed.&lt;br /&gt;
* '''Combinations''': this ComboBox is used to pick the currently edited combo.&lt;br /&gt;
* '''Add'''/'''Rem''' buttons: used to add a new combo / remove the currently edited combo.&lt;br /&gt;
* '''Add'''/'''Remove'''/'''Toggle''' checkboxes: this selects the way the current combo will be edited. Moving the mouse on the viewport will highlight geometry objects.&lt;br /&gt;
''' '''Add''': will add geometry objects to the combo when clicking on them.&lt;br /&gt;
''' '''Remove''': will remove geometry objects from the combo when clicking on them (and they were part of the combo).&lt;br /&gt;
''' '''Toggle''': will switch clicked objects between added or not added.&lt;br /&gt;
* '''Color''': this determines the tint that the objects in a combo will display.&lt;br /&gt;
* '''Geometry objects list''': will display a list of all the object names added to the currently edited combo.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
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