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		<title>Maintenance script: Upload from wiki</title>
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		<updated>2020-07-09T13:48:59Z</updated>

		<summary type="html">&lt;p&gt;Upload from wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Checkpoints using ScriptArea's =&lt;br /&gt;
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'''1'''. make a ScriptArea large enough for the player to walk through.&lt;br /&gt;
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I named mine '''&amp;quot;ScriptArea_1&amp;quot; ''' &lt;br /&gt;
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[http://oi48.tinypic.com/5tz860.jpg?direct&amp;amp;300]&lt;br /&gt;
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'''2'''. create a PlayerStartArea this time I name mine '''&amp;quot;PlayerStartArea_1&amp;quot;''' &lt;br /&gt;
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[http://i49.tinypic.com/2qs17op.jpg?direct&amp;amp;185x300]&lt;br /&gt;
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as for the script:&lt;br /&gt;
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{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
| void OnStart()     &amp;lt;br /&amp;gt;{      &amp;lt;br /&amp;gt;AddEntityCollideCallback(“Player”, “ScriptArea_1”, “Restart”, true, 1);     &amp;lt;br /&amp;gt;}     &amp;lt;br /&amp;gt;  &amp;lt;br /&amp;gt;void Restart(string &amp;amp;in asParent, string &amp;amp;in asChild, int alState)     &amp;lt;br /&amp;gt;{     &amp;lt;br /&amp;gt;CheckPoint (“FirstCheckpoint”, “PlayerStartArea_1”, “Happening”, “DeathCategory”, “Deathtext”);     &amp;lt;br /&amp;gt;}     &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;void Happening(string &amp;amp;in asName, int alCount)     &amp;lt;br /&amp;gt;{     &amp;lt;br /&amp;gt;/Stuff you want to happen after you die/      &amp;lt;br /&amp;gt;''}''  &lt;br /&gt;
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''and as for the .LANG file'' &lt;br /&gt;
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{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
| &amp;lt;''LANGUAGE&amp;gt;   ''  &amp;lt;br /&amp;gt;&amp;lt;''CATEGORY Name=&amp;quot;DeathCategory&amp;quot;&amp;gt;''  &amp;lt;br /&amp;gt;&amp;lt;''Entry Name=&amp;quot;Deathtext&amp;quot;&amp;gt;Text you want in the black screen after you die'' &amp;lt;''/Entry&amp;gt;      &amp;lt;br /&amp;gt; '' &amp;lt;''/CATEGORY&amp;gt; ''  &amp;lt;br /&amp;gt;&amp;lt;''/LANGUAGE&amp;gt; ''  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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''Now if you walk through the ScriptArea and die, you respawn at the PlayerStartArea you created. '' &lt;br /&gt;
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&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
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