<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=Hpl2%3ATutorials%3Amaterial_editor%3Acreating_mirrors</id>
	<title>Hpl2:Tutorials:material editor:creating mirrors - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=Hpl2%3ATutorials%3Amaterial_editor%3Acreating_mirrors"/>
	<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=Hpl2:Tutorials:material_editor:creating_mirrors&amp;action=history"/>
	<updated>2026-04-07T14:30:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=Hpl2:Tutorials:material_editor:creating_mirrors&amp;diff=1857&amp;oldid=prev</id>
		<title>Darkfire: Darkfire moved page Hpl2:Tutorials:level editor:creating mirrors to Hpl2:Tutorials:material editor:creating mirrors without leaving a redirect: Wrong editor namespace</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=Hpl2:Tutorials:material_editor:creating_mirrors&amp;diff=1857&amp;oldid=prev"/>
		<updated>2020-07-24T12:43:05Z</updated>

		<summary type="html">&lt;p&gt;Darkfire moved page &lt;a href=&quot;/page?title=Hpl2:Tutorials:level_editor:creating_mirrors&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Hpl2:Tutorials:level editor:creating mirrors (page does not exist)&quot;&gt;Hpl2:Tutorials:level editor:creating mirrors&lt;/a&gt; to &lt;a href=&quot;/page/Hpl2:Tutorials:material_editor:creating_mirrors&quot; title=&quot;Hpl2:Tutorials:material editor:creating mirrors&quot;&gt;Hpl2:Tutorials:material editor:creating mirrors&lt;/a&gt; without leaving a redirect: Wrong editor namespace&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:43, 24 July 2020&lt;/td&gt;
				&lt;/tr&gt;
&lt;!-- diff cache key wiki:diff::1.12:old-878:rev-1857 --&gt;
&lt;/table&gt;</summary>
		<author><name>Darkfire</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=Hpl2:Tutorials:material_editor:creating_mirrors&amp;diff=878&amp;oldid=prev</id>
		<title>Maintenance script: Upload from wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=Hpl2:Tutorials:material_editor:creating_mirrors&amp;diff=878&amp;oldid=prev"/>
		<updated>2020-07-09T13:49:00Z</updated>

		<summary type="html">&lt;p&gt;Upload from wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Creating Mirrors ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We know Amnesia doesn't '''have/support''' mirrors, but since water planes can reflect things, we can simulate one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Remember it's a simulation, it won't be perfect. &amp;lt;br /&amp;gt;&lt;br /&gt;
This is how it looks in my mod  [http://www.moddb.com/mods/el-fantasma/images/a-bathroom LINK] &amp;lt;br /&amp;gt;&lt;br /&gt;
It's the best I could achieve. (feel free to test and try to improve it)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''How to create the mirror:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. Get the texture [http://www.moddb.com/mods/down-the-rabbit-hole/addons/amnesia-water-mirror LINK]&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a plane with 0 1 0 &amp;lt;u&amp;gt;Tile Amount&amp;lt;/u&amp;gt; using '''Amn_WaterMirror_001.mat''''''.&amp;lt;br /&amp;gt;&lt;br /&gt;
''' 3. Create a second plane with '''Plane_Black.mat '''&amp;lt;u&amp;gt;behind &amp;lt;/u&amp;gt; the previous mirror plane.&amp;lt;br /&amp;gt;&lt;br /&gt;
4. It's ready. Put it wherever you want having in mind the following precautions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Precautions:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. Avoid having mirrors looking at each other, they lag and glitch.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. The mirror &amp;lt;u&amp;gt;is sensitive to what it's reflecting&amp;lt;/u&amp;gt;, so avoid gaps between planes and any hard-to-reflect stuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Avoid having the player watching the mirror from strange/wide angles.&amp;lt;br /&amp;gt;&lt;br /&gt;
4. And last, consider moving the mirror to another angle/location if it refuses to work properly there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Extra Info''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- The black plane behind is to stop the transparency of the mirror.&amp;lt;br /&amp;gt;&lt;br /&gt;
- The tile amount 0 1 0 removes a weird thing water textures have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
That's all. If you feel like experimenting, try the mirror material on other models/objects for weird results.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amn.-&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
</feed>