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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FcRendererCallbackFunctions</id>
	<title>HPL3/SOMA/Scripting/cRendererCallbackFunctions - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FcRendererCallbackFunctions"/>
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	<updated>2026-05-04T14:50:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cRendererCallbackFunctions&amp;diff=3703&amp;oldid=prev</id>
		<title>Abion47 at 14:17, 6 August 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cRendererCallbackFunctions&amp;diff=3703&amp;oldid=prev"/>
		<updated>2020-08-06T14:17:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:17, 6 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot; &gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetVertexBuffer || [[../iVertexBuffer|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iVertexBuffer@ apVtxBuffer&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetVertexBuffer || [[../iVertexBuffer|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iVertexBuffer@ apVtxBuffer&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{ReferencesSection}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__FORCETOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__FORCETOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff::1.12:old-3078:rev-3703 --&gt;
&lt;/table&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cRendererCallbackFunctions&amp;diff=3078&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields==  cRendererCallbackFunctions has no public...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cRendererCallbackFunctions&amp;diff=3078&amp;oldid=prev"/>
		<updated>2020-08-04T02:16:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields==  cRendererCallbackFunctions has no public...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
&lt;br /&gt;
cRendererCallbackFunctions has no public fields.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ClearFrameBuffer || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;uint aFlags&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abUsePosAndSize&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || DrawCurrent || [[../eVertexBufferDrawType|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eVertexBufferDrawType aDrawType = eVertexBufferDrawType_LastEnum&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alStart = 0&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alCount = -1&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || DrawQuad || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in aPos&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cVector2f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector2f &amp;amp;in avSize&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cVector2f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector2f &amp;amp;in avMinUV = 0&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cVector2f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector2f &amp;amp;in avMaxUV = 1&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abInvertY = false&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../cColor|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cColor &amp;amp;in aColor = cColor&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || DrawWireFrame || [[../iVertexBuffer|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iVertexBuffer@ apVtxBuffer&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cColor|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cColor&amp;amp; aColor&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alStart = 0&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alCount = -1&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../iLowLevelGraphics|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iLowLevelGraphics@&amp;lt;/syntaxhighlight&amp;gt;]] || GetLowLevelGfx ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetBlendMode || [[../eMaterialBlendMode|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eMaterialBlendMode aMode&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetChannelMode || [[../eMaterialChannelMode|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eMaterialChannelMode aMode&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetCullActive || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetCullMode || [[../eCullMode|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eCullMode aMode&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetDepthTest || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetDepthTestFunc || [[../eDepthTestFunc|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eDepthTestFunc aFunc&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetDepthWrite || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetFlatProjection || [[../cVector2f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector2f&amp;amp; avSize = 1&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afMin = -100&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afMax = 100&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetFlatProjectionMinMax || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f&amp;amp; avMin&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f&amp;amp; avMax&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetFrameBuffer || [[../iFrameBuffer|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iFrameBuffer@ apFrameBuffer&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abUsePosAndSize = false&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetMatrix || [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf &amp;amp;in apMatrix&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetModelViewMatrix || [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf &amp;amp;in a_mtxModelView&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetNormalFrustumProjection ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetProgram || [[../iGpuProgram|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iGpuProgram@ apProgram&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetScissorActive || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetScissorRect || [[../cVector2l|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector2l &amp;amp;in avPos&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cVector2l|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector2l &amp;amp;in avSize&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abAutoEnabling&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetScissorRect || [[../cRect2l|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cRect2l &amp;amp;in aClipRect&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abAutoEnabling&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || SetStencilActive || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetTexture || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alUnit&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../iTexture|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iTexture@ apTexture&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetTextureRange || [[../iTexture|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iTexture@ apTexture&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alFirstUnit&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alLastUnit = kMaxTextureUnits-1&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetVertexBuffer || [[../iVertexBuffer|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iVertexBuffer@ apVtxBuffer&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{HPL3SOMAScriptingCategories}}&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
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