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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FcNode3D</id>
	<title>HPL3/SOMA/Scripting/cNode3D - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FcNode3D"/>
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	<updated>2026-05-03T11:08:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cNode3D&amp;diff=3681&amp;oldid=prev</id>
		<title>Abion47 at 14:12, 6 August 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cNode3D&amp;diff=3681&amp;oldid=prev"/>
		<updated>2020-08-06T14:12:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:12, 6 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l92&quot; &gt;Line 92:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || UpdateMatrix || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abSetChildrenUpdated&amp;lt;/syntaxhighlight&amp;gt; ||&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || UpdateMatrix || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abSetChildrenUpdated&amp;lt;/syntaxhighlight&amp;gt; ||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{ReferencesSection}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{HPL3SOMAScriptingCategories}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{HPL3SOMAScriptingCategories}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__FORCETOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__FORCETOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff::1.12:old-3056:rev-3681 --&gt;
&lt;/table&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cNode3D&amp;diff=3056&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields==  cNode3D has no public fields.  ==Function...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cNode3D&amp;diff=3056&amp;oldid=prev"/>
		<updated>2020-08-04T02:06:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields==  cNode3D has no public fields.  ==Function...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
&lt;br /&gt;
cNode3D has no public fields.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddChild || [[../cNode3D|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cNode3D@ apChild&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || AddEntity || [[../iEntity3D|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iEntity3D@ apEntity&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddRotation || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avRot&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../eEulerRotationOrder|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eEulerRotationOrder aOrder&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddRotation || [[../cQuaternion|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cQuaternion &amp;amp;in aqRotation&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abNormalize = true&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddScale || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avScale&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddTranslation || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avTrans&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ApplyPostAnimTransform || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abSetChildrenUpdated&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ApplyPreAnimTransform || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abSetChildrenUpdated&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ClearEntities ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cNode3D|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cNode3D@&amp;lt;/syntaxhighlight&amp;gt;]] || CreateChild || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp; asName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abAutoDeleteChildren = true&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cNode3DIterator|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cNode3DIterator@&amp;lt;/syntaxhighlight&amp;gt;]] || GetChildIterator ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int&amp;lt;/syntaxhighlight&amp;gt; || GetCustomFlags ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetLocalMatrix ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cVector3f&amp;lt;/syntaxhighlight&amp;gt;]] || GetLocalPosition ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetName ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cNode3D|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cNode3D@&amp;lt;/syntaxhighlight&amp;gt;]] || GetParent ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetPostAnimTransform ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetPreAnimTransform ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || GetUsePostAnimTransform ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || GetUsePreAnimTransform ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetWorldMatrix ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cVector3f&amp;lt;/syntaxhighlight&amp;gt;]] || GetWorldPosition ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || IsActive ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || NormalizeRotation ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || RemoveChild || [[../cNode3D|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cNode3D@ apNode&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || RemoveEntity || [[../iEntity3D|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iEntity3D@ apEntity&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetActive || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetCustomFlags || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetMatrix || [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf &amp;amp;in a_mtxTransform&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abSetChildrenUpdated = true&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetParent || [[../cNode3D|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cNode3D@ apNode&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetPosition || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avPos&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetPostTransform || [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf &amp;amp;in a_mtxTransform&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetPreTransform || [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf &amp;amp;in a_mtxTransform&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetUsePostTransform || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetUsePreTransform || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int&amp;lt;/syntaxhighlight&amp;gt; || SetVisible || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abCascade&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetWorldMatrix || [[../cMatrixf|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cMatrixf &amp;amp;in a_mtxWorldTransform&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetWorldPosition || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avWorldPos&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || UpdateEntityChildren ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || UpdateMatrix || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abSetChildrenUpdated&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{HPL3SOMAScriptingCategories}}&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
</feed>