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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FcLuxPlayer</id>
	<title>HPL3/SOMA/Scripting/cLuxPlayer - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FcLuxPlayer"/>
	<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxPlayer&amp;action=history"/>
	<updated>2026-05-03T13:01:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxPlayer&amp;diff=3653&amp;oldid=prev</id>
		<title>Abion47 at 13:58, 6 August 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxPlayer&amp;diff=3653&amp;oldid=prev"/>
		<updated>2020-08-06T13:58:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:58, 6 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l150&quot; &gt;Line 150:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 150:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || StopCameraRotate || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afDeacc&amp;lt;/syntaxhighlight&amp;gt; ||&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || StopCameraRotate || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afDeacc&amp;lt;/syntaxhighlight&amp;gt; ||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{ReferencesSection}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{HPL3SOMAScriptingCategories}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{HPL3SOMAScriptingCategories}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__FORCETOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__FORCETOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxPlayer&amp;diff=3023&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields==  cLuxPlayer has no public fields.  ==Funct...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxPlayer&amp;diff=3023&amp;oldid=prev"/>
		<updated>2020-08-04T01:50:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields==  cLuxPlayer has no public fields.  ==Funct...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
&lt;br /&gt;
cLuxPlayer has no public fields.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddCollideCallback || [[../iLuxEntity|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iLuxEntity@ apEntity&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asCallbackFunc&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddHealth || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afMinHealth&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddMoveState || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asScriptFile&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asScriptClass&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddState || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asScriptFile&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asScriptClass&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddUsedLiquidArea || [[../cLuxLiquidArea|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cLuxLiquidArea@ apArea&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AutomoveCharBodyTo || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afAcc&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSpeedMul&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afMaxSpeed&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avPosition&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ChangeMoveState || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ChangeState || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || CheckBodyCollision || [[../iPhysicsBody|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iPhysicsBody@ apBody&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cLuxMap|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cLuxMap@ apMap&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || CheckCharacterCollision || [[../iCharacterBody|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iCharacterBody@ apBody&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cLuxMap|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cLuxMap@ apMap&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || CheckEntityCollision || [[../iLuxEntity|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iLuxEntity@ apEntity&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || DisableCameraLock ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || EnableCameraLock || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afLocalYawMin&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afLocalYawMax&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afLocalPitchMin&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afLocalPitchMax&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || FadeCameraAspectMulTo || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSpeed&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || FadeCameraFOVMulTo || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSpeed&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || FadeCameraFOVTo || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afTargetFOV&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSpeed&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || FadeCameraRollTo || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSpeedMul&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afMaxSpeed&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetAutoMoveTargetDistance ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetAverageMoveDirection ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetAverageMoveSpeed ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetBaseCameraPosAdd ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cCamera|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cCamera@&amp;lt;/syntaxhighlight&amp;gt;]] || GetCamera ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../iCollideShape|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iCollideShape@&amp;lt;/syntaxhighlight&amp;gt;]] || GetCameraCollideShape ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetCameraPosAdd || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alType&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetCameraPosAddGoal || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alType&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetCameraPosAddSum ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector2f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector2f&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetCameraTrackingAvgMovement ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../iCharacterBody|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iCharacterBody@&amp;lt;/syntaxhighlight&amp;gt;]] || GetCharacterBody ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cLuxMoveState|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cLuxMoveState@&amp;lt;/syntaxhighlight&amp;gt;]] || GetCurrentMoveState ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int&amp;lt;/syntaxhighlight&amp;gt; || GetCurrentMoveStateId ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetCurrentMoveStateName ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int&amp;lt;/syntaxhighlight&amp;gt; || GetCurrentStateId ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetCurrentStateName ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetDefaultFOV ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetHealth ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || GetIsLiquidAreaUsed || [[../cLuxLiquidArea|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cLuxLiquidArea@ apArea&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetLiquidHeight ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetMaxHealth ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetRotateCameraTargetDistance ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetTimeSincePhysicsObjectInteraction ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetVisibilityMaxRange ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetVisibilityRangeMul ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || GiveDamage || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afAmount&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alStrength&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int aType&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afMinHealth&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asSource&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || HasCollideCallbacks ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || IsActive ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || IsAutomoveCharBodyActive ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || IsCameraRotateActive ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || IsDead ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || IsInLiquid ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || MoveCameraPosAdd || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alType&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avGoal&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afAcc&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSpeed&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSlowdownDist&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || RemoveCollideCallback || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asEntityName&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || RemoveUsedLiquidArea || [[../cLuxLiquidArea|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cLuxLiquidArea@ apArea&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ResetBasicProperties ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ResetTimeSincePhysicsObjectInteraction ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || RotateCameraTowards || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afAcc&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSpeedMul&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afMaxSpeed&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avLookAtPos&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abLocalCoord&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetActive || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetAutomoveCharBodyTarget || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avPosition&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetBaseCameraPosAdd || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avVec&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetCameraPosAdd || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alType&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avVector&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetCameraRoll || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetCharacterBody || [[../iCharacterBody|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;iCharacterBody@ apBody&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetHealth || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetMaxCameraTrackingAmount || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alSize&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetMaxHealth || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetRotateCameraTarget || [[../cVector3f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector3f &amp;amp;in avLookAtPos&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abLocalCoord&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetVisibilityMaxRange || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetVisibilityRangeMul || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || StopAutomoveCharBody ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || StopCameraRotate || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afDeacc&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{HPL3SOMAScriptingCategories}}&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
</feed>