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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FcLuxInputHandler</id>
	<title>HPL3/SOMA/Scripting/cLuxInputHandler - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FcLuxInputHandler"/>
	<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxInputHandler&amp;action=history"/>
	<updated>2026-05-02T17:35:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxInputHandler&amp;diff=3643&amp;oldid=prev</id>
		<title>Abion47 at 13:56, 6 August 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxInputHandler&amp;diff=3643&amp;oldid=prev"/>
		<updated>2020-08-06T13:56:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:56, 6 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l94&quot; &gt;Line 94:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 94:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || WasAnalogueInputFromPad ||   ||&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || WasAnalogueInputFromPad ||   ||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{ReferencesSection}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{HPL3SOMAScriptingCategories}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{HPL3SOMAScriptingCategories}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__FORCETOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__FORCETOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxInputHandler&amp;diff=3013&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields==  cLuxInputHandler has no public fields.  =...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/cLuxInputHandler&amp;diff=3013&amp;oldid=prev"/>
		<updated>2020-08-04T01:45:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields==  cLuxInputHandler has no public fields.  =...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
&lt;br /&gt;
cLuxInputHandler has no public fields.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddKeyboardLayoutKey || [[../eKey|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eKey aKey&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../eLuxKeyboardLayoutType|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eLuxKeyboardLayoutType aType&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cImGuiGfx|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cImGuiGfx&amp;amp; aGfxKey&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cImGuiLabelData|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cImGuiLabelData&amp;amp; aLabelKey&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddKeyboardLayoutRange || [[../eKey|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eKey aFirstKey&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../eKey|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eKey aLastKey&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../eLuxKeyboardLayoutType|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;eLuxKeyboardLayoutType aType&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cImGuiGfx|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cImGuiGfx&amp;amp; aGfxKey&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cImGuiLabelData|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cImGuiLabelData&amp;amp; aLabelKey&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || AddPresetToProfile || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asProfile&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asPreset&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ClearKeyboardLayout ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || CreateAction || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abConfigurable&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asCat&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || CreateActionInput || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asInputType&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alActionId&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || CreateAnalogAction || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abConfigurable&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asCat&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alAxis&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afMul&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alAnalogId&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || CreateAnalogGamepadAction || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asCat&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alAnalogId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afSmoothness&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alDirectionLimit&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || CreateAnalogGamepadActionInput || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asInputType&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alActionId&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || CreateDebugAction || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || CreateGamepadProfile || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asPrefix&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || FetchGamepadInputLayoutString || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp; asInputName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;tString&amp;amp; asPrefixName&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;tString&amp;amp; asLayoutString&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;tString&amp;lt;/syntaxhighlight&amp;gt;]] || GetActionName || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abAnalog&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || GetActionsAssociatedToGamepadControl || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp; asProfile&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp; asPreset&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp; asControl&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;tString&amp;amp; asActions&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || GetGamepadMappingAction || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alId&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int &amp;amp;out alAction&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;tString &amp;amp;out asPrimary&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool &amp;amp;out abAnalog&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int&amp;lt;/syntaxhighlight&amp;gt; || GetGamepadMappingActionNum ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetGamepadSensitivity ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || GetGamepadWasLastDeviceUsed ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int&amp;lt;/syntaxhighlight&amp;gt; || GetLastUsedGamepadIndex || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afTimeLimit = -1.0f&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString&amp;amp;&amp;lt;/syntaxhighlight&amp;gt;]] || GetLatestKeyPressed ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetMouseSensitivity ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector2f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cVector2f&amp;lt;/syntaxhighlight&amp;gt;]] || GetRelMousePos ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || GetSmoothMouse ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| [[../cVector2f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;cVector2f&amp;lt;/syntaxhighlight&amp;gt;]] || GetSmoothMousePos || [[../cVector2f|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cVector2f &amp;amp;in avRelPosMouse&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float&amp;lt;/syntaxhighlight&amp;gt; || GetTimeSinceGamepadWasUsed || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alID&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || IsGamepadConnected ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || IsYAxisInverted ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || LoadKeyConfig ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || ResetSmoothMousePos ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetGamepadColor || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alDevice&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;[[../cColor|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cColor &amp;amp;in aColor&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetGamepadMapping || [[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asProfile&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../tString|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const tString &amp;amp;in asPreset&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetGamepadSensitivity || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetKeyboardLayoutDefaults || [[../cImGuiGfx|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cImGuiGfx&amp;amp; aGfxKey&amp;lt;/syntaxhighlight&amp;gt;]],&amp;lt;br /&amp;gt;[[../cImGuiLabelData|&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;const cImGuiLabelData&amp;amp; aLabelKey&amp;lt;/syntaxhighlight&amp;gt;]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetMaxSmoothMousePos || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetMouseLayout ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetMouseSensitivity || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetPrevSmoothMousePosMul || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetPrimaryGamepad || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alDevice&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetRumble || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;int alDevice&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afStrength&amp;lt;/syntaxhighlight&amp;gt;,&amp;lt;br /&amp;gt;&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;float afDuration&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;void&amp;lt;/syntaxhighlight&amp;gt; || SetSmoothMouse || &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool abX&amp;lt;/syntaxhighlight&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot; inline&amp;gt;bool&amp;lt;/syntaxhighlight&amp;gt; || WasAnalogueInputFromPad ||   ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{HPL3SOMAScriptingCategories}}&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
</feed>