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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FScripting_Api%2FJoint</id>
	<title>HPL3/SOMA/Scripting/Scripting Api/Joint - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FScripting%2FScripting_Api%2FJoint"/>
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	<updated>2026-05-02T11:40:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/Scripting_Api/Joint&amp;diff=5033&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/Scripting_Api/Joint&amp;diff=5033&amp;oldid=prev"/>
		<updated>2020-08-24T20:54:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
{{CodeDocSummaryTop}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Joint_Break|Joint_Break]](const [[../../tString|tString]] &amp;amp;in asJointName)|Breaks the specified joint}}&lt;br /&gt;
{{CodeDocSummaryItem|float|[[#Joint_GetForceSize|Joint_GetForceSize]](const [[../../tString|tString]] &amp;amp;in asJointName)|Gets the force magnitude applied to the specified joint}}&lt;br /&gt;
{{CodeDocSummaryItem|bool|[[#Joint_IsBroken|Joint_IsBroken]](const [[../../tString|tString]] &amp;amp;in asJointName)|Checks if the specified joint is broken}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Joint_SetBreakable|Joint_SetBreakable]](const [[../../tString|tString]] &amp;amp;in asJointName, bool abBreakable)|Sets if the joint should be breakable by force or not}}&lt;br /&gt;
{{CodeDocSummaryBottom}}&lt;br /&gt;
&lt;br /&gt;
==Function Detail==&lt;br /&gt;
{{CodeDocDetailTop|Joint_Break}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Joint_Break(const tString &amp;amp;in asJointName)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Breaks the specified joint.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asJointName|[[../../tString|tString]]|name of the joint.}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Joint_GetForceSize}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;float Joint_GetForceSize(const tString &amp;amp;in asJointName)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Gets the force magnitude applied to the specified joint.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asJointName|[[../../tString|tString]]|name of the joint.}}&lt;br /&gt;
{{CodeDocDetailReturn|float|force size}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Joint_IsBroken}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;bool Joint_IsBroken(const tString &amp;amp;in asJointName)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Checks if the specified joint is broken.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asJointName|[[../../tString|tString]]|name of the joint.}}&lt;br /&gt;
{{CodeDocDetailReturn|bool|true if the joint is broken.}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Joint_SetBreakable}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Joint_SetBreakable(const tString &amp;amp;in asJointName,&lt;br /&gt;
                        bool abBreakable)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Sets if the joint should be breakable by force or not.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asJointName|[[../../tString|tString]]|name of the joint.}}&lt;br /&gt;
{{CodeDocDetailParam|abBreakable|bool|true if the joint should be breakable, false if it shouldn't.}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
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