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	<title>HPL3/SOMA/Scripting/Infection Handler - Revision history</title>
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	<updated>2026-10-04T04:28:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/Infection_Handler&amp;diff=7236&amp;oldid=prev</id>
		<title>TiMan: Add a sourced SOMA guide with explanations and stock-script examples.</title>
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		<updated>2026-10-02T12:13:37Z</updated>

		<summary type="html">&lt;p&gt;Add a sourced SOMA guide with explanations and stock-script examples.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{shortPageTitle}}&lt;br /&gt;
&lt;br /&gt;
The Infection Handler draws growing infection trees at screen borders. Border indices select top, bottom, left or right, and ClearTrees removes the generated trees.&lt;br /&gt;
&lt;br /&gt;
== Before you start ==&lt;br /&gt;
# Open the map script inside your own mod. Keep its generated includes, &amp;lt;code&amp;gt;cScrMap : iScrMap&amp;lt;/code&amp;gt; class and callback structure. See [[HPL3/SOMA/Getting Started/Add Your First Script|Add your first script]] if you have not edited a map script yet.&lt;br /&gt;
# Add the helper include shown below alongside the script’s other includes.&lt;br /&gt;
# Read the stock example before copying its calls: named entities, voice subjects, materials and callbacks must belong to the map or resources you are using.&lt;br /&gt;
&lt;br /&gt;
== Follow the stock example ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
#include &amp;quot;helpers/helper_modules.hps&amp;quot;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Infection_CreateBorderTree ===&lt;br /&gt;
Creates an infection tree at a border of the screen&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parameter !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;alBorder&amp;lt;/code&amp;gt; || The border of the screen where it randomly appears 0=top, 1= bottom, 2=left, 3=right&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;afOffset&amp;lt;/code&amp;gt; || How much outside of the screen the tree start is offset&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;avSize&amp;lt;/code&amp;gt; || The size of the start tree segment.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;afSpeed&amp;lt;/code&amp;gt; || The speed at which the tree grows.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;code&amp;gt;maps/02_06_theta_tunnels_old/02_06_theta_tunnels.hps&amp;lt;/code&amp;gt;, SOMA calls &amp;lt;code&amp;gt;Infection_CreateBorderTree&amp;lt;/code&amp;gt; as follows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
Infection_CreateBorderTree(1, 30, cVector2f(14,35), 3.0f);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parameter !! Value in this stock call&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;alBorder&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;afOffset&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;avSize&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;cVector2f(14,35)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;afSpeed&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;3.0f&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This is an excerpt from that stock script; its referenced names and variables belong to that script.&lt;br /&gt;
&lt;br /&gt;
=== Infection_ClearTrees ===&lt;br /&gt;
Clears all created trees.&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;code&amp;gt;script/modules/PlayerEnergyHandler.hps&amp;lt;/code&amp;gt;, SOMA calls &amp;lt;code&amp;gt;Infection_ClearTrees&amp;lt;/code&amp;gt; as follows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
Infection_ClearTrees();&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is an excerpt from that stock script; its referenced names and variables belong to that script.&lt;br /&gt;
&lt;br /&gt;
== Check your change ==&lt;br /&gt;
Save the script and restart the map in development mode with &amp;lt;code&amp;gt;F5&amp;lt;/code&amp;gt;. If the script fails, open &amp;lt;code&amp;gt;F1&amp;lt;/code&amp;gt; and use '''Show Error List''' or '''Show HPL Log'''. See [[HPL3/SOMA/Getting Started/Test Debug and Continue|the development loop]] for the launch and debugging steps.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[HPL3/Scripting/User Modules Overview|User modules]]&lt;br /&gt;
* [[HPL3/SOMA/Scripting/Modules Helper|SOMA module helpers]]&lt;br /&gt;
&lt;br /&gt;
[[Category:English]]&lt;/div&gt;</summary>
		<author><name>TiMan</name></author>
		
	</entry>
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