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	<title>HPL3/SOMA/Scripting/ImGui Helper - Revision history</title>
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	<updated>2026-10-04T04:28:28Z</updated>
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		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Scripting/ImGui_Helper&amp;diff=7221&amp;oldid=prev</id>
		<title>TiMan: Add a sourced SOMA guide with explanations and stock-script examples.</title>
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		<updated>2026-10-02T12:10:43Z</updated>

		<summary type="html">&lt;p&gt;Add a sourced SOMA guide with explanations and stock-script examples.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{shortPageTitle}}&lt;br /&gt;
&lt;br /&gt;
The ImGui helper file in SOMA is &amp;lt;code&amp;gt;script/helpers/helper_imgui.hps&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
ImGui helpers read GUI input and state, convert normalized coordinates into screen or group coordinates, and draw GUI widgets. Normalized positions use the 0–1 range; ImGui_GetSize returns the GUI screen size in pixels.&lt;br /&gt;
&lt;br /&gt;
== Choose the GUI callback ==&lt;br /&gt;
For a terminal layout, put these GUI-coordinate and widget calls in the terminal’s OnGui callback. They work with the current GUI’s size and state. Follow [[HPL3/SOMA/Scripting/Terminals Overview|the terminal tutorial]] to connect the callback to a terminal before adding its layout.&lt;br /&gt;
&lt;br /&gt;
== Before you start ==&lt;br /&gt;
# Open the map script inside your own mod. Keep its generated includes, &amp;lt;code&amp;gt;cScrMap : iScrMap&amp;lt;/code&amp;gt; class and callback structure. See [[HPL3/SOMA/Getting Started/Add Your First Script|Add your first script]] if you have not edited a map script yet.&lt;br /&gt;
# Add the helper include shown below alongside the script’s other includes.&lt;br /&gt;
# Read the stock example before copying its calls: named entities, voice subjects, materials and callbacks must belong to the map or resources you are using.&lt;br /&gt;
&lt;br /&gt;
== Follow the stock example ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
#include &amp;quot;helpers/helper_imgui.hps&amp;quot;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ImGui_GetSize ===&lt;br /&gt;
Get the size (in pixels) of the GUI screen&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;code&amp;gt;maps/02_06_theta_tunnels_old/02_06_theta_tunnels.hps&amp;lt;/code&amp;gt;, SOMA calls &amp;lt;code&amp;gt;ImGui_GetSize&amp;lt;/code&amp;gt; as follows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
ImGui_GetSize();&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is an excerpt from that stock script; its referenced names and variables belong to that script.&lt;br /&gt;
&lt;br /&gt;
=== ImGui_NrmPos ===&lt;br /&gt;
Input should be normalized, 0-1, and a position in screen space is returned.&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;code&amp;gt;maps/chapter05/05_02_ARK_inside/05_02_ARK_inside.hps&amp;lt;/code&amp;gt;, SOMA calls &amp;lt;code&amp;gt;ImGui_NrmPos&amp;lt;/code&amp;gt; as follows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
cVector3f vPos = ImGui_NrmPos(1.0f, 0.5, 2);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parameter !! Value in this stock call&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;avPos&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;1.0f&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This is an excerpt from that stock script; its referenced names and variables belong to that script.&lt;br /&gt;
&lt;br /&gt;
=== ImGui_NrmPos ===&lt;br /&gt;
Input should be normalized, 0-1, and a position in screen space is returned.&lt;br /&gt;
&lt;br /&gt;
== Check your change ==&lt;br /&gt;
Save the script and restart the map in development mode with &amp;lt;code&amp;gt;F5&amp;lt;/code&amp;gt;. If the script fails, open &amp;lt;code&amp;gt;F1&amp;lt;/code&amp;gt; and use '''Show Error List''' or '''Show HPL Log'''. See [[HPL3/SOMA/Getting Started/Test Debug and Continue|the development loop]] for the launch and debugging steps.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[HPL3/SOMA/Scripting|SOMA scripting]]&lt;br /&gt;
* [[HPL3/SOMA/Scripting/Scripting Api|SOMA scripting API]]&lt;br /&gt;
&lt;br /&gt;
[[Category:English]]&lt;/div&gt;</summary>
		<author><name>TiMan</name></author>
		
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