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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FLevel_Design%2FLevel_Editor_Preferences</id>
	<title>HPL3/SOMA/Level Design/Level Editor Preferences - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FLevel_Design%2FLevel_Editor_Preferences"/>
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	<updated>2026-04-03T23:40:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Level_Design/Level_Editor_Preferences&amp;diff=4973&amp;oldid=prev</id>
		<title>TiMan: Created page with &quot;= Preferences window =  == General ==  File:window_preferences_general.png  * '''Resolution''': sets the size of the main editor window. Needs restart. * '''Max undo steps...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Level_Design/Level_Editor_Preferences&amp;diff=4973&amp;oldid=prev"/>
		<updated>2020-08-23T20:05:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Preferences window =  == General ==  &lt;a href=&quot;/page/File:Window_preferences_general.png&quot; title=&quot;File:Window preferences general.png&quot;&gt;File:window_preferences_general.png&lt;/a&gt;  * &amp;#039;&amp;#039;&amp;#039;Resolution&amp;#039;&amp;#039;&amp;#039;: sets the size of the main editor window. Needs restart. * &amp;#039;&amp;#039;&amp;#039;Max undo steps...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Preferences window =&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
[[File:window_preferences_general.png]]&lt;br /&gt;
&lt;br /&gt;
* '''Resolution''': sets the size of the main editor window. Needs restart.&lt;br /&gt;
* '''Max undo steps''': modifies the number of steps that can be undone/redone in a session.&lt;br /&gt;
* '''BG color''': changes the color of the viewport background.&lt;br /&gt;
* '''Disabled entity coverage''': determines how &amp;quot;transparent&amp;quot; a mesh becomes when disabled (only for entities)&lt;br /&gt;
&lt;br /&gt;
== Performance ==&lt;br /&gt;
&lt;br /&gt;
[[File:window_preferences_performance.png]]&lt;br /&gt;
&lt;br /&gt;
* '''Texture quality''': changes the quality for the texture mapping on objects. Possible values are: high, medium, low, very low. Needs restart&lt;br /&gt;
* '''Lights active''': turns off all ligths in the scene, except for the edition helper ones (ambient and point)&lt;br /&gt;
* '''Particle systems active''': turns off all particle systems in the scene.&lt;br /&gt;
* '''SSAO active''': toggles showing of SSAO.&lt;br /&gt;
* Undergrowth&lt;br /&gt;
''' '''Show undergrowth''': toggles showing of undergrowth on terrain. The undergrowth will still be there, just not shown.&lt;br /&gt;
''' '''Custom undergrowth fade start''': sets a custom range for the terrain undergrowth to show.&lt;br /&gt;
* '''Show skybox''': toggles showing of skybox.&lt;br /&gt;
* '''Show fog''': toggles showing of the global fog.&lt;br /&gt;
* '''Continuous rendering''': sets if the viewports should be refreshed continuously or only when needed.&lt;/div&gt;</summary>
		<author><name>TiMan</name></author>
		
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