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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FLevel_Design%2FCompounds</id>
	<title>HPL3/SOMA/Level Design/Compounds - Revision history</title>
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	<updated>2026-04-04T06:34:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Level_Design/Compounds&amp;diff=4983&amp;oldid=prev</id>
		<title>TiMan: Created page with &quot;= Compound Objects = Compound objects are actually groups of simple objects that are put together and transformed as a single one.  Parameter: * '''Name''': Name for the compo...&quot;</title>
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		<updated>2020-08-23T20:25:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Compound Objects = Compound objects are actually groups of simple objects that are put together and transformed as a single one.  Parameter: * &amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;: Name for the compo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Compound Objects =&lt;br /&gt;
Compound objects are actually groups of simple objects that are put together and transformed as a single one.&lt;br /&gt;
&lt;br /&gt;
Parameter:&lt;br /&gt;
* '''Name''': Name for the compound.&lt;br /&gt;
* '''Position''': 3D Vector storing the position of the center of the compound. &lt;br /&gt;
* '''Rotation''': 3D Vector storing the compound rotation. There can be restrictions on this, if a non rotatable object is included in the compound.&lt;br /&gt;
* '''Scale''': 3D Vector storing the compound scale. There can be restrictions on this, if a non scalable object is included in the compound.&lt;/div&gt;</summary>
		<author><name>TiMan</name></author>
		
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