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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FSOMA%2FEntities%2FModel_Editor_Outline</id>
	<title>HPL3/SOMA/Entities/Model Editor Outline - Revision history</title>
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	<updated>2026-05-14T21:21:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Entities/Model_Editor_Outline&amp;diff=4969&amp;oldid=prev</id>
		<title>TiMan: Created page with &quot;= Outline window =  The Outline window is a nice tool to edit attachments indirectly. When brought up, all objects in the scene will be listed in it. Shapes belonging to bodie...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/SOMA/Entities/Model_Editor_Outline&amp;diff=4969&amp;oldid=prev"/>
		<updated>2020-08-23T19:59:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Outline window =  The Outline window is a nice tool to edit attachments indirectly. When brought up, all objects in the scene will be listed in it. Shapes belonging to bodie...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Outline window =&lt;br /&gt;
&lt;br /&gt;
The Outline window is a nice tool to edit attachments indirectly. When brought up, all objects in the scene will be listed in it.&lt;br /&gt;
Shapes belonging to bodies can be kept from being listed, this can be toggled with the &amp;quot;Hide connected shapes&amp;quot; input.&lt;br /&gt;
&lt;br /&gt;
[[File:outline01.jpg]]&lt;br /&gt;
&lt;br /&gt;
Depending on the type of object selected, additional commands will be displayed on it.&lt;br /&gt;
&lt;br /&gt;
=== Bodies and bones ===&lt;br /&gt;
For bodies and bones, the &amp;quot;Edit Attachments&amp;quot; command will appear. &lt;br /&gt;
&lt;br /&gt;
[[File:outline02.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When clicked, a helper attachments window will pop up, where you can select the objects that you wish to be attached to this body or bone.&lt;br /&gt;
&lt;br /&gt;
[[File:outline03.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== Joints ===&lt;br /&gt;
Joint objects will show four commands, which are &amp;quot;Attach Parent&amp;quot;, &amp;quot;Detach Parent&amp;quot;, &amp;quot;Attach Child&amp;quot; and &amp;quot;Detach Child&amp;quot;, with &amp;quot;Parent&amp;quot; and &amp;quot;Child&amp;quot; meaning parent body and child body respectively. The &amp;quot;Attach&amp;quot; ones will pop up a helper window just like with bodies and bones, only difference is these displaying bodies.&lt;br /&gt;
&lt;br /&gt;
[[File:outline05.jpg]]&lt;br /&gt;
&lt;br /&gt;
=== Rest of objects ===&lt;br /&gt;
Any object other than the above will show a Detach command, which will detach it from its parent body or bone if attached at all.&lt;br /&gt;
&lt;br /&gt;
[[File:outline04.jpg]]&lt;/div&gt;</summary>
		<author><name>TiMan</name></author>
		
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