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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FLevel_Design%2FLens_Flares</id>
	<title>HPL3/Level Design/Lens Flares - Revision history</title>
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	<updated>2026-08-04T04:02:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Level_Design/Lens_Flares&amp;diff=7088&amp;oldid=prev</id>
		<title>TiMan: Created page with &quot;= LensFlares =   General Parameters: * '''Name''': Name for the lens flare object. * '''Position''': 3D Vector storing the position in world. * '''Rotation''': 3D Vector stort...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Level_Design/Lens_Flares&amp;diff=7088&amp;oldid=prev"/>
		<updated>2026-07-30T09:53:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= LensFlares =   General Parameters: * &amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;: Name for the lens flare object. * &amp;#039;&amp;#039;&amp;#039;Position&amp;#039;&amp;#039;&amp;#039;: 3D Vector storing the position in world. * &amp;#039;&amp;#039;&amp;#039;Rotation&amp;#039;&amp;#039;&amp;#039;: 3D Vector stort...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= LensFlares =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
General Parameters:&lt;br /&gt;
* '''Name''': Name for the lens flare object.&lt;br /&gt;
* '''Position''': 3D Vector storing the position in world.&lt;br /&gt;
* '''Rotation''': 3D Vector storting the rotation. Only useful when the billboard type is Axis or FixedAxis.&lt;br /&gt;
&lt;br /&gt;
Specific Parameters:&lt;br /&gt;
* For each flare type&lt;br /&gt;
''' '''Material File''': material file for this flare type.&lt;br /&gt;
''' '''Color''': color for this flare type.&lt;br /&gt;
''' '''Size''': size for this flare type.&lt;br /&gt;
* Brigthness&lt;br /&gt;
* MultiIris count&lt;br /&gt;
* MultiIris texture atlas grid (subdiv)&lt;br /&gt;
* Use parent mesh for occlusion&lt;br /&gt;
* Mul glare with multiiris&lt;br /&gt;
* Min/max range&lt;br /&gt;
* Inner/outer FOV&lt;br /&gt;
* Glare brightness&lt;br /&gt;
* Glare StareAt&lt;br /&gt;
* Glare range&lt;br /&gt;
* Source size&lt;br /&gt;
* Size change based on distance (percent)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:lensflare_mode.png]]&lt;br /&gt;
&lt;br /&gt;
* Flare type: set to active if the next created lensflare object is to have this flare type.&lt;br /&gt;
''' Material: material for showing this type of flare&lt;br /&gt;
''' Color: flare color&lt;br /&gt;
''' Size: flare size&lt;/div&gt;</summary>
		<author><name>TiMan</name></author>
		
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