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	<title>HPL3/Community/Scripting/Classes/iscrplayerstate interface - Revision history</title>
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	<updated>2026-05-14T07:00:14Z</updated>
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		<title>Maintenance script: Upload classes to sub</title>
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		<updated>2020-07-30T09:12:14Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==iScrPlayerState_Interface==&lt;br /&gt;
&lt;br /&gt;
===Fields===&lt;br /&gt;
&lt;br /&gt;
iScrPlayerState_Interface has no public fields.&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description &lt;br /&gt;
|-&lt;br /&gt;
|  [[cLuxPlayerState]]@  ||  GetBase  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  CharBody_GravityCollide  ||  [[iCharacterBody]]@ apCharBody, &amp;lt;br /&amp;gt;[[iPhysicsBody]]@ apBody, &amp;lt;br /&amp;gt;[ccollideData]]@ apCollideData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  CharBody_HitGround  ||  [[iCharacterBody]]@ apCharBody, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avVel  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  LoadUserConfig  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SaveUserConfig  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  OnMapEnter  ||  [[cLuxMap]]@ apMap  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  OnMapLeave  ||  [[cLuxMap]]@ apMap  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  CreateWorldEntities  ||  [[cLuxMap]]@ apMap  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DestroyWorldEntities  ||  [[cLuxMap]]@ apMap  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  OnEnterState  ||  int alPrevStateId  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  OnLeaveState  ||  int alNextStateId  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  Reset  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  Update  ||  float afTimeStep  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PostUpdate  ||  float afTimeStep  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  OnAction  ||  int alAction, &amp;lt;br /&amp;gt;bool abPressed  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  OnAnalogInput  ||  int alAnalogId, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avAmount  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  OnExitPressed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  AllowBuoyancy  ||  [[iPhysicsBody]]@ apBody  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  DrawDebugOutput  ||  [[cGuiSet]]@ apSet, &amp;lt;br /&amp;gt;[[iFontData]]@ apFont, &amp;lt;br /&amp;gt;float afStartY  ||    &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
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