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	<title>HPL3/Community/Scripting/Classes/iphysicsrope - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FCommunity%2FScripting%2FClasses%2Fiphysicsrope"/>
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	<updated>2026-05-14T04:39:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/iphysicsrope&amp;diff=2531&amp;oldid=prev</id>
		<title>Maintenance script: Upload classes to sub</title>
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		<updated>2020-07-30T09:12:34Z</updated>

		<summary type="html">&lt;p&gt;Upload classes to sub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==iPhysicsRope==&lt;br /&gt;
&lt;br /&gt;
===Fields===&lt;br /&gt;
&lt;br /&gt;
iPhysicsRope has no public fields.&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetName  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetUniqueID  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetActive  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetActive  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  RemoveAttachedBody  ||  [[iPhysicsBody]]@ apBody, &amp;lt;br /&amp;gt;bool abRemoveContainerFromBody  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetGravityForce  ||  const [[cVector3f]] &amp;amp;in avX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector3f]]&amp;amp;  ||  GetGravityForce  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDamping  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetDamping  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetParticleRadius  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetParticleRadius  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetSlideAmount  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetSlideAmount  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetCollide  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetCollide  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetSleeping  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetParticleNum  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVerletParticle]]@  ||  GetParticle  ||  int alIdx  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetUpdateCount  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncUpdateCount  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  UpdateLengthConstraint  ||  [[cVerletParticle]]@ apP1, &amp;lt;br /&amp;gt;[[cVerletParticle]]@ apP2, &amp;lt;br /&amp;gt;float afLength  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  UpdateLengthConstraint  ||  [[cVerletParticle]]@ apP1, &amp;lt;br /&amp;gt;[[cVerletParticle]]@ apP2, &amp;lt;br /&amp;gt;float afLength, &amp;lt;br /&amp;gt;float afStiffness  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  UpdateLengthConstraint  ||  [[cVerletParticle]]@ apP1, &amp;lt;br /&amp;gt;[[cVerletParticle]]@ apP2, &amp;lt;br /&amp;gt;float afMinLength, &amp;lt;br /&amp;gt;float afMaxLength, &amp;lt;br /&amp;gt;float afStiffness  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  UpdateLengthConstraintStretch  ||  [[cVerletParticle]]@ apP1, &amp;lt;br /&amp;gt;[[cVerletParticle]]@ apP2, &amp;lt;br /&amp;gt;float afLength, &amp;lt;br /&amp;gt;float afStiffness  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  UpdateParticleCollisionConstraint  ||  [[cVerletParticle]]@ apPart, &amp;lt;br /&amp;gt;const [[cVector3f]]&amp;amp; avPrevPos, &amp;lt;br /&amp;gt;float afRadius  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetPhysicsActive  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetPhysicsActive  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMotorActive  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetMotorActive  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMotorWantedLength  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMotorSpeedMul  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMotorMaxSpeed  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMotorMinSpeed  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMotorWantedLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMotorSpeedMul  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMotorMaxSpeed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMotorMinSpeed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMotorSound  ||  const [[tString]] &amp;amp;in asSound  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMotorSoundStartSpeed  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMotorSoundStopSpeed  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetMotorSound  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMotorSoundStartSpeed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMotorSoundStopSpeed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAutoMoveActive  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAutoMoveAcc  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAutoMoveMaxSpeed  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAutoMoveSpeed  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetAutoMoveActive  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetAutoMoveAcc  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetAutoMoveMaxSpeed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetAutoMoveSpeed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVerletParticle]]@  ||  GetStartParticle  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVerletParticle]]@  ||  GetEndParticle  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAttachedStartBody  ||  [[iPhysicsBody]]@ apBody  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAttachedEndBody  ||  [[iPhysicsBody]]@ apBody  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iPhysicsBody]]@  ||  GetAttachedStartBody  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iPhysicsBody]]@  ||  GetAttachedEndBody  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetTotalLength  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetTotalLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMinTotalLength  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMaxTotalLength  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMinTotalLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMaxTotalLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetSegmentLength  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetSegmentLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFirstSegmentLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMaxIterations  ||  int alX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetMaxIterations  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStrength  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetStrength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStiffness  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetStiffness  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetCollideAttachments  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetCollideAttachments  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  UpdateConstraints  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  RenderDebug  ||  [[iLowLevelGraphics]]@ apLowLevel  ||    &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
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