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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FCommunity%2FScripting%2FClasses%2Fcluxmap</id>
	<title>HPL3/Community/Scripting/Classes/cluxmap - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FCommunity%2FScripting%2FClasses%2Fcluxmap"/>
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	<updated>2026-05-14T06:08:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/cluxmap&amp;diff=2382&amp;oldid=prev</id>
		<title>Maintenance script: Upload classes to sub</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/cluxmap&amp;diff=2382&amp;oldid=prev"/>
		<updated>2020-07-30T09:12:05Z</updated>

		<summary type="html">&lt;p&gt;Upload classes to sub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==cLuxMap==&lt;br /&gt;
&lt;br /&gt;
===Fields===&lt;br /&gt;
&lt;br /&gt;
cLuxMap has no public fields.&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description &lt;br /&gt;
|-&lt;br /&gt;
|  [[cWorld]]@  ||  GetWorld  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iPhysicsWorld]]@  ||  GetPhysicsWorld  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetName  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetFileName  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  Update  ||  float afTimeStep  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PostUpdate  ||  float afTimeStep  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  VariableUpdate  ||  float afDeltaTime  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetIsUnderwater  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetIsUnderwater  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDisplayNameEntry  ||  const [[tString]] &amp;amp;in asEntry  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetDisplayNameEntry  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetMaxInteractDistance  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMaxInteractDistance  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  CreateEntity  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tString]] &amp;amp;in asFile, &amp;lt;br /&amp;gt;const [[cMatrixf]] &amp;amp;in a_mtxTransform, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avScale  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DestroyEntity  ||  [[iLuxEntity]]@ apEntity  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  EntityWasDestroyed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  EntityExists  ||  [[iLuxEntity]]@ apEntity  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iLuxEntity]]@  ||  GetEntityByName  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;''[[eLuxEntityType]] aType = eLuxEntityType_LastEnum'', &amp;lt;br /&amp;gt;''const [[tString]] &amp;amp;in asClassName = &amp;quot;&amp;quot;''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iLuxEntity]]@  ||  GetEntityByID  ||  [[tID]] alID, &amp;lt;br /&amp;gt;''[[eLuxEntityType]] aType = eLuxEntityType_LastEnum'', &amp;lt;br /&amp;gt;''const [[tString]] &amp;amp;in asClassName = &amp;quot;&amp;quot;''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[tID]]  ||  GetEntityIDByName  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;''[[eLuxEntityType]] aType = eLuxEntityType_LastEnum'', &amp;lt;br /&amp;gt;''const [[tString]] &amp;amp;in asClassName = &amp;quot;&amp;quot;''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iLuxEntity]]@  ||  GetLatestEntity  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ResetLatestEntity  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetEntityArray  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;[[eLuxEntityType]] aType, &amp;lt;br /&amp;gt;const [[tString]] &amp;amp;in asClassName, &amp;lt;br /&amp;gt; avOutEntities  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetEntityArrayID  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;[[eLuxEntityType]] aType, &amp;lt;br /&amp;gt;const [[tString]] &amp;amp;in asClassName, &amp;lt;br /&amp;gt; avOutEntities  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetVoiceSource  ||  const [[tString]]&amp;amp; asCharacter, &amp;lt;br /&amp;gt;const [[tString]]&amp;amp; asEntityName, &amp;lt;br /&amp;gt;float afMinDistance, &amp;lt;br /&amp;gt;float afMaxDistance, &amp;lt;br /&amp;gt;bool abUse3D, &amp;lt;br /&amp;gt;float afMaxPlayerListeningRange, &amp;lt;br /&amp;gt;float 22000, &amp;lt;br /&amp;gt;float 22000, &amp;lt;br /&amp;gt;uint 0  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iLuxEntity]]@  ||  GetVoiceSourceEntity  ||  const [[tString]]&amp;amp; asCharacter  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iLuxEntity]]@  ||  GetPlayerEntity  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddTimer  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afTime, &amp;lt;br /&amp;gt;const [[tString]] &amp;amp;in asFunction  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  RemoveTimer  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetTimerTime  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetTimerPaused  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetTimersNamed  ||  const [[tString]] &amp;amp;in asPattern, &amp;lt;br /&amp;gt; avOutNames  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetTimerUserVarFloat  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetTimerUserVarInt  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;int alX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetTimerUserVarString  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tString]] &amp;amp;in asX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetTimerUserVarFloat  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetTimerUserVarInt  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetTimerUserVarString  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  IncTimerUserVarFloat  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  IncTimerUserVarInt  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;int alX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  RestartCurrentTimer  ||  ''float afNewTime = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddEntityComponent  ||  [[iLuxEntityComponent]]@ apComp  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  RemoveEntityComponent  ||  [[iLuxEntityComponent]]@ apComp  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iLuxEntityComponent]]@  ||  GetEntityComponent  ||  [[eLuxEntityComponentType]] aType, &amp;lt;br /&amp;gt;const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cLuxEntityComponentIterator]]@  ||  GetEntityComponentIterator  ||  [[eLuxEntityComponentType]] aType  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PlacePlayerAtStartPos  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetTimeStamp  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetElapsedTime  ||  int alTimeStamp  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsActive  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetActive  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddDissolveEntity  ||  [[cMeshEntity]]@ apMeshEntity, &amp;lt;br /&amp;gt;float afTime  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsDeletingAllWorldEntities  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  BroadcastSoundHeardEvent  ||  const [[tString]]&amp;amp; asName, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPosition, &amp;lt;br /&amp;gt;float afRadius, &amp;lt;br /&amp;gt;int alPrio, &amp;lt;br /&amp;gt;''bool abPhysicsObject = false''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  ScriptPrepare  ||  const [[tString]] &amp;amp;in asMethod  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  ScriptPrepareFast  ||  const [[tString]] &amp;amp;in asMethod, &amp;lt;br /&amp;gt;int alId  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  ScriptExecute  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  ScriptMethodExists  ||  const [[tString]] &amp;amp;in asMethod  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  ScriptMethodExistsFast  ||  const [[tString]] &amp;amp;in asMethod, &amp;lt;br /&amp;gt;int alId  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetArgBool  ||  int alArgNum, &amp;lt;br /&amp;gt;bool abVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetArgInt  ||  int alArg, &amp;lt;br /&amp;gt;int alX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetArgFloat  ||  int alArg, &amp;lt;br /&amp;gt;float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetArgString  ||  int alArg, &amp;lt;br /&amp;gt;const [[tString]]&amp;amp; asStr  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetArgVector2f  ||  int alArg, &amp;lt;br /&amp;gt;const [[cVector2f]]&amp;amp; avX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetArgVector3f  ||  int alArg, &amp;lt;br /&amp;gt;const [[cVector3f]]&amp;amp; avX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetArgVector2l  ||  int alArg, &amp;lt;br /&amp;gt;const [[cVector2l]]&amp;amp; avX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetArgVector3l  ||  int alArg, &amp;lt;br /&amp;gt;const [[cVector3l]]&amp;amp; avX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetReturnBool  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetReturnInt  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetReturnFloat  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[tString]]  ||  GetReturnString  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  CheckLineOfSight  ||  const [[tString]] &amp;amp;in asCallbackFunc, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avStart, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avEnd, &amp;lt;br /&amp;gt;bool abCheckOnlyShadowCasters, &amp;lt;br /&amp;gt;bool abCheckOnlyStatic  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  GetClosestEntity  ||  const [[tString]] &amp;amp;in asCallbackFunc, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avStart, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avDir, &amp;lt;br /&amp;gt;float afRayLength, &amp;lt;br /&amp;gt;int alInteractType, &amp;lt;br /&amp;gt;bool abCheckLineOfSight  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  GetClosestBody  ||  const [[tString]] &amp;amp;in asCallbackFunc, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avStart, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avDir, &amp;lt;br /&amp;gt;float afRayLength  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  GetClosestCharCollider  ||  const [[tString]] &amp;amp;in asCallbackFunc, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avStart, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avDir, &amp;lt;br /&amp;gt;float afRayLength, &amp;lt;br /&amp;gt;bool abCheckDynamic  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  GetLightLevelAtPos  ||  const [[tString]] &amp;amp;in asCallbackFunc, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;[[iLight]]@ apSkipLight, &amp;lt;br /&amp;gt;float afRadiusAdd  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  uint  ||  GetCollideFlag  ||  const [[tString]] &amp;amp;in asGroupName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetPlayerTerrainCollision  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetPlayerTerrainCollision  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PreloadParticleSystem  ||  const [[tString]]&amp;amp; asFile  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PreloadEntity  ||  const [[tString]] &amp;amp;in asFile  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PreloadMaterial  ||  const [[tString]] &amp;amp;in asFile  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PreloadGuiGfx  ||  const [[tString]] &amp;amp;in asFile, &amp;lt;br /&amp;gt;[[eImGuiGfx]] aType  ||    &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
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