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	<title>HPL3/Community/Scripting/Classes/cluxbarkmachine - Revision history</title>
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	<updated>2026-05-14T04:46:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/cluxbarkmachine&amp;diff=2381&amp;oldid=prev</id>
		<title>Maintenance script: Upload classes to sub</title>
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		<updated>2020-07-30T09:12:05Z</updated>

		<summary type="html">&lt;p&gt;Upload classes to sub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==cLuxBarkMachine==&lt;br /&gt;
&lt;br /&gt;
===Fields===&lt;br /&gt;
&lt;br /&gt;
cLuxBarkMachine has no public fields.&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description &lt;br /&gt;
|-&lt;br /&gt;
|  [[iLuxEntity]]@  ||  GetEntity  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[eLuxEntityComponentType]]  ||  GetType  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetupVoice  ||  const [[tString]] &amp;amp;in asCharacter, &amp;lt;br /&amp;gt;bool abUse3D, &amp;lt;br /&amp;gt;float afDefaultMinDistance, &amp;lt;br /&amp;gt;float, &amp;lt;br /&amp;gt;float afDefaultMaxPlayerListeningRange  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddState  ||  int alId  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetState_SoundBark  ||  const [[tString]] &amp;amp;in asSound, &amp;lt;br /&amp;gt;float afMinBetweenTime, &amp;lt;br /&amp;gt;float afMaxBetweenTime, &amp;lt;br /&amp;gt;bool abWaitForSoundToBeDone  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetState_VoiceBark  ||  const [[tString]] &amp;amp;in asSubject, &amp;lt;br /&amp;gt;float afMinBetweenTime, &amp;lt;br /&amp;gt;float afMaxBetweenTime, &amp;lt;br /&amp;gt;bool abWaitForSoundToBeDone, &amp;lt;br /&amp;gt;''int alPrio = 0'', &amp;lt;br /&amp;gt;''float afMinDistance = -1'', &amp;lt;br /&amp;gt;''float afMaxDistance = -1'', &amp;lt;br /&amp;gt;''float afMaxPlayerListeningRange = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ChangeState  ||  int alId  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PlayVoice  ||  const [[tString]] &amp;amp;in asSubject, &amp;lt;br /&amp;gt;int alPrio, &amp;lt;br /&amp;gt;''float afMinDistance = -1'', &amp;lt;br /&amp;gt;''float afMaxDistance = -1'', &amp;lt;br /&amp;gt;''float afMaxPlayerListeningRange = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetActive  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsActive  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
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