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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FCommunity%2FScripting%2FClasses%2Fclightbox</id>
	<title>HPL3/Community/Scripting/Classes/clightbox - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FCommunity%2FScripting%2FClasses%2Fclightbox"/>
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	<updated>2026-05-14T07:56:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/clightbox&amp;diff=2140&amp;oldid=prev</id>
		<title>Maintenance script: Upload classes to sub</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/clightbox&amp;diff=2140&amp;oldid=prev"/>
		<updated>2020-07-30T09:11:19Z</updated>

		<summary type="html">&lt;p&gt;Upload classes to sub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==cLightBox==&lt;br /&gt;
&lt;br /&gt;
===Fields===&lt;br /&gt;
&lt;br /&gt;
cLightBox has no public fields.&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description &lt;br /&gt;
|-&lt;br /&gt;
|  [[eEntityType]]  ||  GetEntityType  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[tID]]  ||  GetID  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetUniqueID  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  UpdateLogic  ||  float afTimeStep  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetName  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetName  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  HasParent  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsActive  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetActive  ||  bool abActive  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector3f]]  ||  GetLocalPosition  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cMatrixf]]&amp;amp;  ||  GetLocalMatrix  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector3f]]  ||  GetWorldPosition  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cMatrixf]]&amp;amp;  ||  GetWorldMatrix  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetPosition  ||  const [[cVector3f]] &amp;amp;in avPos  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMatrix  ||  const [[cMatrixf]] &amp;amp;in a_mtxTransform  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetWorldPosition  ||  const [[cVector3f]] &amp;amp;in avWorldPos  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetWorldMatrix  ||  const [[cMatrixf]] &amp;amp;in a_mtxWorldTransform  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetTransformUpdateCount  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cBoundingVolume]]@+  ||  GetBoundingVolume  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetScriptableIsSaved  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetScriptableIsSaved  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddChild  ||  [[iEntity3D]]@ apEntity  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  RemoveChild  ||  [[iEntity3D]]@ apEntity  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsChild  ||  [[iEntity3D]]@ apEntity  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iEntity3D]]@  ||  GetEntityParent  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cEntity3DIterator]]@  ||  GetChildIterator  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetRenderName  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cMaterial]]@  ||  GetMaterial  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iVertexBuffer]]@  ||  GetVertexBuffer  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  CollidesWithBV  ||  [[cBoundingVolume]]@+ apBV  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  CollidesWithFrustum  ||  [[cFrustum]]@ apFrustum  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cBoundingVolume]]@+  ||  GetRenderBV  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector3f]]  ||  GetWorldCenterPosition  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[eRenderableType]]  ||  GetRenderType  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetRenderFlagBit  ||  int alFlagBit, &amp;lt;br /&amp;gt;bool abSet  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetRenderFlagBit  ||  int alFlagBit  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetRenderFlags  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsStatic  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsOccluder  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsVisible  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetVisible  ||  bool abVisible  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetVisibleVar  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetIlluminationColor  ||  const [[cColor]] &amp;amp;in aColor  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetIlluminationColor  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetCoverageAmount  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetCoverageAmount  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetMatrixUpdateCount  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetRenderFrameCount  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetRenderFrameCount  ||  int alCount  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  UseAutomaticLiquidAmount  ||  float 0  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetLiquidAmount  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetLiquidAmount  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[eLightType]]  ||  GetLightType  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetGoboTexture  ||  [[iTexture]]@ apTexture  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iTexture]]@  ||  GetGoboTexture  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetGoboAnimMode  ||  [[eTextureAnimMode]] aMode  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[eTextureAnimMode]]  ||  GetGoboAnimMode  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetGoboAnimFrameTime  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetGoboAnimFrameTime  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetGoboAnimStartTime  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetGoboAnimStartTime  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetGoboNextFrame  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetMask  ||  [[cLightMaskBox]]@ apMask  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cLightMaskBox]]@  ||  GetMask  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AttachBillboard  ||  [[cBillboard]]@ apBillboard, &amp;lt;br /&amp;gt;const [[cColor]]&amp;amp; aBaseColor, &amp;lt;br /&amp;gt;float afBaseBrightness  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  RemoveBillboard  ||  [[cBillboard]]@ apBillboard  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AttachParticleSystem  ||  [[cParticleSystem]]@ apPS  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  RemoveParticleSystem  ||  [[cParticleSystem]]@ apPS  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  FadeTo  ||  const [[cColor]] &amp;amp;in aCol, &amp;lt;br /&amp;gt;float afRadius, &amp;lt;br /&amp;gt;float afTime  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  StopFading  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsFading  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetDestColor  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetDestRadius  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetFlickerActive  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetFlickerActive  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetFlicker  ||  const [[cColor]] &amp;amp;in aOffCol, &amp;lt;br /&amp;gt;float afOffRadius, &amp;lt;br /&amp;gt;float afOnMinLength, &amp;lt;br /&amp;gt;float afOnMaxLength, &amp;lt;br /&amp;gt;const [[tString]]&amp;amp; asOnSound, &amp;lt;br /&amp;gt;const [[tString]]&amp;amp; asOnPS, &amp;lt;br /&amp;gt;float afOffMinLength, &amp;lt;br /&amp;gt;float afOffMaxLength, &amp;lt;br /&amp;gt;const [[tString]]&amp;amp; asOffSound, &amp;lt;br /&amp;gt;const [[tString]]&amp;amp; asOffPS, &amp;lt;br /&amp;gt;bool abFade, &amp;lt;br /&amp;gt;float afOnFadeMinLength, &amp;lt;br /&amp;gt;float afOnFadeMaxLength, &amp;lt;br /&amp;gt;float afOffFadeMinLength, &amp;lt;br /&amp;gt;float afOffFadeMaxLength  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetFlickerOffSound  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetFlickerOnSound  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetFlickerOffPS  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetFlickerOnPS  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOnMinLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOffMinLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOnMaxLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOffMaxLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetFlickerOffColor  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOffRadius  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetFlickerFade  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOnFadeMinLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOnFadeMaxLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOffFadeMinLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOffFadeMaxLength  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetFlickerOnColor  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFlickerOnRadius  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetDiffuseColor  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDiffuseColor  ||  const [[cColor]] &amp;amp;in aColor  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetDefaultDiffuseColor  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultDiffuseColor  ||  const [[cColor]] &amp;amp;in aColor  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetSpecularColor  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetSpecularColor  ||  [[cColor]] aColor  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetCastShadows  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetCastShadows  ||  bool afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetShadowCastersAffected  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetShadowCastersAffected  ||  int alX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[eShadowMapResolution]]  ||  GetShadowMapResolution  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetShadowMapResolution  ||  [[eShadowMapResolution]] aQuality  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetShadowMapBlurAmount  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetShadowMapBlurAmount  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetOcclusionCullShadowCasters  ||  const  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetOcclusionCullShadowCasters  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetShadowMapBiasMul  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetShadowMapSlopeScaleBiasMul  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetShadowMapBiasMul  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetShadowMapSlopeScaleBiasMul  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetRadius  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetRadius  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetFalloffPow  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFalloffPow  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetSourceRadius  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetSourceRadius  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetBrightness  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetBrightness  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetCastTerrainShadow  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetCastTerrainShadow  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetTranslucency  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetTranslucency  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetSize  ||  const [[cVector3f]] &amp;amp;in avSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector3f]]&amp;amp;  ||  GetSize  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetBlendFunc  ||  [[eLightBoxBlendFunc]] aFunc  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[eLightBoxBlendFunc]]  ||  GetBlendFunc  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAmbientColorSky  ||  const [[cColor]]&amp;amp; aColor  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAmbientColorGround  ||  const [[cColor]]&amp;amp; aColor  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetAmbientColorSky  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cColor]]&amp;amp;  ||  GetAmbientColorGround  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetWeight  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetWeight  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetBevel  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetBevel  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetUseSphericalHarmonics  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetUseSphericalHarmonics  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetProbeOffset  ||  const [[cVector3f]] &amp;amp;in avPosition  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector3f]]&amp;amp;  ||  GetProbeOffset  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  FadeIrradianceSet  ||  const [[tString]] &amp;amp;in asSetName, &amp;lt;br /&amp;gt;float afTime  ||    &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
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