<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FCommunity%2FScripting%2FClasses%2Fcimgui</id>
	<title>HPL3/Community/Scripting/Classes/cimgui - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FCommunity%2FScripting%2FClasses%2Fcimgui"/>
	<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/cimgui&amp;action=history"/>
	<updated>2026-05-14T06:08:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/cimgui&amp;diff=2175&amp;oldid=prev</id>
		<title>Maintenance script: Upload classes to sub</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/cimgui&amp;diff=2175&amp;oldid=prev"/>
		<updated>2020-07-30T09:11:25Z</updated>

		<summary type="html">&lt;p&gt;Upload classes to sub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==cImGui==&lt;br /&gt;
&lt;br /&gt;
===Fields===&lt;br /&gt;
&lt;br /&gt;
cImGui has no public fields.&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  Begin  ||  float afTimeStep  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  End  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DestroyAssets  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ClearStates  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SendMousePosition  ||  const [[cVector2l]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;const [[cVector2l]] &amp;amp;in avRel  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SendMouseVirtualPosition  ||  const [[cVector2f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avRel  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SendAction  ||  [[eImGuiAction]] aAction, &amp;lt;br /&amp;gt;bool abDown, &amp;lt;br /&amp;gt;bool abTriggered  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  ActionTriggered  ||  [[eImGuiAction]] aAction, &amp;lt;br /&amp;gt;''bool abCheckIfUsed = false''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  ActionIsDown  ||  [[eImGuiAction]] aAction, &amp;lt;br /&amp;gt;''bool abCheckIfUsed = false''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector2f]]&amp;amp;  ||  GetMouseRel  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector3f]]  ||  GetMouseRel3D  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector2f]]&amp;amp;  ||  GetMousePosition  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector3f]]  ||  GetMousePosition3D  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  CheckMouseHasMoved  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetFocus  ||  const [[tString]] &amp;amp;in asWidgetName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetAlignment  ||  [[eImGuiAlign]] aAlign  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetUIMoveGroupFlags  ||  int alGroupFlags  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetUIMoveWrapMode  ||  [[eImGuiWrap]] aWrap  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetStateInt  ||  uint64 alId, &amp;lt;br /&amp;gt;''int alDefault = 0''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetStateInt  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;''int alDefault = 0''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetStateFloat  ||  uint64 alId, &amp;lt;br /&amp;gt;''float afDefault = 0.0f''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetStateFloat  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;''float afDefault = 0.0f''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector3f]]  ||  GetStateVector3f  ||  uint64 alId, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avDefault = 0.0f''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector3f]]  ||  GetStateVector3f  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avDefault = cVector3f'', &amp;lt;br /&amp;gt; 0.0f  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cColor]]  ||  GetStateColor  ||  uint64 alId, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aDefault = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cColor]]  ||  GetStateColor  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aDefault = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStateInt  ||  uint64 alId, &amp;lt;br /&amp;gt;int alVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStateInt  ||  const [[tString]] &amp;amp;in, &amp;lt;br /&amp;gt;int alVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStateFloat  ||  uint64 alId, &amp;lt;br /&amp;gt;float afVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStateFloat  ||  const [[tString]] &amp;amp;in, &amp;lt;br /&amp;gt;float afVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStateVector3f  ||  uint64 alId, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStateVector3f  ||  const [[tString]] &amp;amp;in, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStateColor  ||  uint64 alId, &amp;lt;br /&amp;gt;const [[cColor]] &amp;amp;in aVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetStateColor  ||  const [[tString]] &amp;amp;in, &amp;lt;br /&amp;gt;const [[cColor]] &amp;amp;in aVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncStateInt  ||  uint64 alId, &amp;lt;br /&amp;gt;int alVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncStateInt  ||  const [[tString]] &amp;amp;in, &amp;lt;br /&amp;gt;int alVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncStateFloat  ||  uint64 alId, &amp;lt;br /&amp;gt;float afVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncStateFloat  ||  const [[tString]] &amp;amp;in, &amp;lt;br /&amp;gt;float afVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncStateVector3f  ||  uint64 alId, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncStateVector3f  ||  const [[tString]] &amp;amp;in, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncStateColor  ||  uint64 alId, &amp;lt;br /&amp;gt;const [[cColor]] &amp;amp;in aVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  IncStateColor  ||  const [[tString]] &amp;amp;in, &amp;lt;br /&amp;gt;const [[cColor]] &amp;amp;in aVal  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  FadeStateFloat  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;float afGoalVal, &amp;lt;br /&amp;gt;float afTime, &amp;lt;br /&amp;gt;''[[eEasing]] aType = eEasing_QuadInOut'', &amp;lt;br /&amp;gt;''bool abReplaceIfExist = true''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  FadeStateVector3f  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avGoalVal, &amp;lt;br /&amp;gt;float afTime, &amp;lt;br /&amp;gt;''[[eEasing]] aType = eEasing_QuadInOut'', &amp;lt;br /&amp;gt;''bool abReplaceIfExist = true''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  FadeStateColor  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;const [[cColor]] &amp;amp;in aGoalVal, &amp;lt;br /&amp;gt;float afTime, &amp;lt;br /&amp;gt;''[[eEasing]] aType = eEasing_QuadInOut'', &amp;lt;br /&amp;gt;''bool abReplaceIfExist = true''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  StopFade  ||  const [[tString]] &amp;amp;in asVarName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  FadeOver  ||  const [[tString]] &amp;amp;in asVarName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsFading  ||  const [[tString]] &amp;amp;in asVarName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  FadeOscillateFloat  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;float afStart, &amp;lt;br /&amp;gt;float afGoal, &amp;lt;br /&amp;gt;float afTime, &amp;lt;br /&amp;gt;''[[eEasing]] aType = eEasing_QuadInOut''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector3f]]  ||  FadeOscillateVector3f  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avStart, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avGoal, &amp;lt;br /&amp;gt;float afTime, &amp;lt;br /&amp;gt;''[[eEasing]] aType = eEasing_QuadInOut''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cColor]]  ||  FadeOscillateColor  ||  const [[tString]] &amp;amp;in asVarName, &amp;lt;br /&amp;gt;const [[cColor]] &amp;amp;in aStart, &amp;lt;br /&amp;gt;const [[cColor]] &amp;amp;in aGoal, &amp;lt;br /&amp;gt;float afTime, &amp;lt;br /&amp;gt;''[[eEasing]] aType = eEasing_QuadInOut''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddTimer  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afTime  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  RepeatTimer  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afTime  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  StopTimer  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  TimerOver  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  TimerExists  ||  const [[tString]] &amp;amp;in asName  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModColorMul  ||  const [[cColor]] &amp;amp;in aCol  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModTextColorMul  ||  const [[cColor]] &amp;amp;in aCol  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModUseUIPos  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModUseInput  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModUISizeHoriExpansion  ||  float afNeg, &amp;lt;br /&amp;gt;float afPos  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModUISizeVertExpansion  ||  float afNeg, &amp;lt;br /&amp;gt;float afPos  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModRotateAngle  ||  float afX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModRotateCustomPivot  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModRotatePivot  ||  const [[cVector2f]] &amp;amp;in avPivot  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetModGfx  ||  const [[cImGuiGfx]] &amp;amp;in aGfx  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ResetModifiers  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PushModifiers  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  PopModifiers  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  PrevPressed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  PrevBecamePressed  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  PrevInFocus  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector3f]]&amp;amp;  ||  PrevPosition  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector2f]]&amp;amp;  ||  PrevSize  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  PrevBecameInFocus  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  PrevWasInFocus  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  PrevMouseOver  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  PrevUpdated  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ClearPrevData  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  GroupBegin  ||  const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = 0'', &amp;lt;br /&amp;gt;''bool abClip = false''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  GroupEnd  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector3f]]&amp;amp;  ||  GetCurrentGroupPos  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector2f]]&amp;amp;  ||  GetCurrentGroupSize  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ClipAreaBegin  ||  const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ClipAreaEnd  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  LayoutBegin  ||  [[eImGuiLayout]] aType, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSpacing = 0''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  LayoutEnd  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddLayoutHorizontalSpace  ||  float afWidth, &amp;lt;br /&amp;gt;''float afHeight = 0''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddLayoutVerticalSpace  ||  float afHeight  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddItemString  ||  const [[tWString]] &amp;amp;in asStr  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddItemStringList  ||  const [[tWString]] &amp;amp;in asStrList  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddItemGfx  ||  const [[cImGuiGfx]] &amp;amp;in aGfx  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ClearItems  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoMouse  ||  const [[cImGuiGfx]]&amp;amp; aGfx, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avOffset = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoButton  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;const [[cImGuiButtonData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoButton  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoRepeatButton  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;const [[cImGuiButtonData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoRepeatButton  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoToggleButton  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;bool abDefaultChecked, &amp;lt;br /&amp;gt;const [[cImGuiButtonData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoToggleButton  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;bool abDefaultChecked, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  DoSliderHorizontal  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afDefaultValue, &amp;lt;br /&amp;gt;float afMin, &amp;lt;br /&amp;gt;float afMax, &amp;lt;br /&amp;gt;float afStepSize, &amp;lt;br /&amp;gt;const [[cImGuiSliderData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  DoSliderHorizontal  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afDefaultValue, &amp;lt;br /&amp;gt;float afMin, &amp;lt;br /&amp;gt;float afMax, &amp;lt;br /&amp;gt;''float afStepSize = -1'', &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  DoSliderVertical  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afDefaultValue, &amp;lt;br /&amp;gt;float afMin, &amp;lt;br /&amp;gt;float afMax, &amp;lt;br /&amp;gt;float afStepSize, &amp;lt;br /&amp;gt;const [[cImGuiSliderData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  DoSliderVertical  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;float afDefaultValue, &amp;lt;br /&amp;gt;float afMin, &amp;lt;br /&amp;gt;float afMax, &amp;lt;br /&amp;gt;''float afStepSize = -1'', &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoLabel  ||  const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;const [[cImGuiLabelData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1'', &amp;lt;br /&amp;gt;''float afFontSizeMul = 1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoLabel  ||  const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1'', &amp;lt;br /&amp;gt;''float afFontSizeMul = 1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoImage  ||  const [[cImGuiGfx]] &amp;amp;in aGfxImage, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  DoMultiToggle  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;int alDefaultSelectedItem, &amp;lt;br /&amp;gt;uint alColumnNum, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avSpacing, &amp;lt;br /&amp;gt;const [[cImGuiButtonData]]&amp;amp; aData, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  DoMultiToggle  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;int alDefaultSelectedItem, &amp;lt;br /&amp;gt;uint alColumnNum, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avSpacing, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoCheckBox  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;bool abDefaultChecked, &amp;lt;br /&amp;gt;const [[cImGuiCheckBoxData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoCheckBox  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;bool abDefaultChecked, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  DoTextFrame  ||  const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avEdgeSpacing, &amp;lt;br /&amp;gt;float afRowSpace, &amp;lt;br /&amp;gt;float afStartRowOffset, &amp;lt;br /&amp;gt;const [[cImGuiTextFrameData]]&amp;amp; aData, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  DoTextFrame  ||  const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avEdgeSpacing, &amp;lt;br /&amp;gt;float afRowSpace, &amp;lt;br /&amp;gt;float afStartRowOffset, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  DoMultiSelect  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;int alDefaultSelectedItem, &amp;lt;br /&amp;gt;const [[cImGuiMultiSelectData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  DoMultiSelect  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;int alDefaultSelectedItem, &amp;lt;br /&amp;gt;''const [[cVector3f]] &amp;amp;in avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoFrame  ||  const [[cImGuiFrameData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]]&amp;amp; avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]]&amp;amp; avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoFrame  ||  ''const [[cVector3f]]&amp;amp; avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]]&amp;amp; avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoWindowStart  ||  const [[tWString]]&amp;amp; asCaption, &amp;lt;br /&amp;gt;const [[cImGuiWindowData]]&amp;amp; aData, &amp;lt;br /&amp;gt;''const [[cVector3f]]&amp;amp; avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]]&amp;amp; avSize = -1'', &amp;lt;br /&amp;gt;''bool abClip = true''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoWindowStart  ||  const [[tWString]]&amp;amp; asCaption, &amp;lt;br /&amp;gt;''const [[cVector3f]]&amp;amp; avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]]&amp;amp; avSize = -1'', &amp;lt;br /&amp;gt;''bool abClip = true''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoWindowEnd  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoGauge  ||  const [[cImGuiGaugeData]]&amp;amp; aData, &amp;lt;br /&amp;gt;float afFillAmount, &amp;lt;br /&amp;gt;''const [[cVector3f]]&amp;amp; avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]]&amp;amp; avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DoGauge  ||  float afFillAmount, &amp;lt;br /&amp;gt;''const [[cVector3f]]&amp;amp; avPos = 0'', &amp;lt;br /&amp;gt;''const [[cVector2f]]&amp;amp; avSize = -1''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultButton  ||  const [[cImGuiButtonData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiButtonData]]&amp;amp;  ||  GetDefaultButton  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultSliderHorizontal  ||  const [[cImGuiSliderData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiSliderData]]&amp;amp;  ||  GetDefaultSliderHorizontal  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultSliderVertical  ||  const [[cImGuiSliderData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiSliderData]]&amp;amp;  ||  GetDefaultSliderVertical  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultLabel  ||  const [[cImGuiLabelData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiLabelData]]&amp;amp;  ||  GetDefaultLabel  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultCheckBox  ||  const [[cImGuiCheckBoxData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiCheckBoxData]]&amp;amp;  ||  GetDefaultCheckBox  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultTextFrame  ||  const [[cImGuiTextFrameData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiTextFrameData]]&amp;amp;  ||  GetDefaultTextFrame  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultMultiSelect  ||  const [[cImGuiMultiSelectData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiMultiSelectData]]&amp;amp;  ||  GetDefaultMultiSelect  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultFrame  ||  const [[cImGuiFrameData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiFrameData]]&amp;amp;  ||  GetDefaultFrame  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultWindow  ||  const [[cImGuiWindowData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiWindowData]]&amp;amp;  ||  GetDefaultWindow  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultGauge  ||  const [[cImGuiGaugeData]]&amp;amp; aData  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cImGuiGaugeData]]&amp;amp;  ||  GetDefaultGauge  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetName  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cGuiSet]]@  ||  GetSet  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetShowMouseAutomatically  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetShowMouseAutomatically  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetShowMouse  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  GetShowMouse  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsFirstRun  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultMouse  ||  const [[cImGuiGfx]] &amp;amp;in aGfx  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDefaultFont  ||  const [[cImGuiFont]] &amp;amp;in aFont  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetTimeStep  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetTimeCount  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetDrawUIDebugBoxes  ||  bool abX  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DrawLine  ||  const [[cVector2f]] &amp;amp;in avStart, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avEnd, &amp;lt;br /&amp;gt;float afZ, &amp;lt;br /&amp;gt;''float afThickness = 1.0f'', &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aCol = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cImGuiGfx]]&amp;amp; aGfx = cImGuiGfx''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DrawGfx  ||  const [[cImGuiGfx]]&amp;amp; aGfx, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1'', &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aCol = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColTopLeft = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColTopRight = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColBotRight = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColBotLeft = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DrawAlignedGfx  ||  const [[cImGuiGfx]]&amp;amp; aGfx, &amp;lt;br /&amp;gt;const [[cVector3f]]&amp;amp; avPos, &amp;lt;br /&amp;gt;[[eImGuiAlign]] aAlignment, &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1'', &amp;lt;br /&amp;gt;''const [[cColor]]&amp;amp; aCol = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColTopLeft = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColTopRight = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColBotRight = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColBotLeft = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DrawFont  ||  const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;const [[cImGuiFont]]&amp;amp; aFont, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;[[eFontAlign]] aAlign, &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSizeMul = 1'', &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aColMul = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DrawFrame  ||  const [[cImGuiFrameGfx]]&amp;amp; aGfx, &amp;lt;br /&amp;gt;const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;''const [[cVector2f]] &amp;amp;in avSize = -1'', &amp;lt;br /&amp;gt;''const [[cColor]] &amp;amp;in aCol = cColor'', &amp;lt;br /&amp;gt; 1, &amp;lt;br /&amp;gt; 1  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddLineStripVertex  ||  const [[cVector2f]]&amp;amp; avVertex  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DrawAndClearLineStrip  ||  float afZ, &amp;lt;br /&amp;gt;float afThickness, &amp;lt;br /&amp;gt;''const [[cColor]]&amp;amp; aCol = cColor_White'', &amp;lt;br /&amp;gt;''const [[cImGuiGfx]]&amp;amp; aGfx = cImGuiGfx''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  CheckCurrentWidgetBecamePressed  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;bool abCheckConfirm, &amp;lt;br /&amp;gt;bool abCheckMouseLeft  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  CheckCurrentWidgetIsPressed  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;bool abCheckConfirm, &amp;lt;br /&amp;gt;bool abCheckMouseLeft  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  CheckIsPressedAction  ||  bool abCheckConfirm, &amp;lt;br /&amp;gt;bool abCheckMouseLeft  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  CheckBecamePressedAction  ||  bool abCheckConfirm, &amp;lt;br /&amp;gt;bool abCheckMouseLeft  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetDefaultOrCurrentInt  ||  uint64 alDefaultVarId, &amp;lt;br /&amp;gt;uint64 alCurrentVarId, &amp;lt;br /&amp;gt;int alDefaultValue  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetDefaultOrCurrentFloat  ||  uint64 alDefaultVarId, &amp;lt;br /&amp;gt;uint64 alCurrentVarId, &amp;lt;br /&amp;gt;float afDefaultValue  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  LockMouseFocus  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  MouseFocusIsLocked  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector2f]]  ||  CalcWidgetSize  ||  const [[cVector2f]] &amp;amp;in avArgSize, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avDefaultSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetupWidgetRect  ||  const [[cVector3f]] &amp;amp;in avInPos, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avInSize, &amp;lt;br /&amp;gt;[[cVector3f]] &amp;amp;out avOutPos, &amp;lt;br /&amp;gt;[[cVector2f]] &amp;amp;out avOutSize, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avDefaultSize, &amp;lt;br /&amp;gt;const [[cImGuiGfx]]&amp;amp; aGfx  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  SetUpAlignment  ||  const [[cVector3f]]&amp;amp; avPos, &amp;lt;br /&amp;gt;const [[cVector2f]]&amp;amp; avSize, &amp;lt;br /&amp;gt;[[cVector3f]]&amp;amp; avAlignedPos, &amp;lt;br /&amp;gt;[[eImGuiAlign]] aAlignment  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  CheckMouseOver  ||  const [[cVector3f]] &amp;amp;in avPos, &amp;lt;br /&amp;gt;const [[cVector2f]]&amp;amp; avSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector2f]]  ||  GetUsedGfxSize  ||  const [[cImGuiGfx]] &amp;amp;in aGfx, &amp;lt;br /&amp;gt;const [[cVector2f]] &amp;amp;in avCustomSize  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[cVector2f]]  ||  GetGfxSize  ||  const [[cImGuiGfx]] &amp;amp;in aGfx  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  float  ||  GetFontLength  ||  const [[cImGuiFont]] &amp;amp;in aFont, &amp;lt;br /&amp;gt;float afSizeMul, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  GetFontWordWrapRows  ||  const [[cImGuiFont]] &amp;amp;in aFont, &amp;lt;br /&amp;gt;float afSizeMul, &amp;lt;br /&amp;gt;const [[tWString]] &amp;amp;in asText, &amp;lt;br /&amp;gt;float afLineWidth, &amp;lt;br /&amp;gt; avLines, &amp;lt;br /&amp;gt;'' avRowEndedWithNewLine = array&amp;lt;bool&amp;gt;''  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[cVector2f]]&amp;amp;  ||  GetUsedFontSize  ||  const [[cImGuiFont]] &amp;amp;in aFont  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  uint64  ||  GetIdFromNameAndCheckCollision  ||  const [[tString]] &amp;amp;in asName, &amp;lt;br /&amp;gt;int alTableIdx  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  DrawAll  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
&lt;br /&gt;
A reference to the cImGui object controlling the current GUI can be obtained through the [[hpl3:game:scripting:function_reference:hps_api#cLux_GetCurrentImGui|cLux_GetCurrentImGui]] function.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
</feed>