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	<title>HPL3/Community/Scripting/Classes/caction - Revision history</title>
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	<updated>2026-06-20T18:55:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Community/Scripting/Classes/caction&amp;diff=2209&amp;oldid=prev</id>
		<title>Maintenance script: Upload classes to sub</title>
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		<updated>2020-07-30T09:11:32Z</updated>

		<summary type="html">&lt;p&gt;Upload classes to sub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==cAction==&lt;br /&gt;
&lt;br /&gt;
===Fields===&lt;br /&gt;
&lt;br /&gt;
cAction has no public fields.&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=1&lt;br /&gt;
! Return Type !! Function Name !! Parameters !! Description &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddKey  ||  [[eKey]] aKey  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddMouseButton  ||  [[eMouseButton]] aButton  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddGamepadButton  ||  int alPadIndex, &amp;lt;br /&amp;gt;[[eGamepadButton]] aButton  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddGamepadAxis  ||  int alPadIndex, &amp;lt;br /&amp;gt;[[eGamepadAxis]] aAxis, &amp;lt;br /&amp;gt;[[eGamepadAxisRange]] aRange, &amp;lt;br /&amp;gt;float afMinThreshold, &amp;lt;br /&amp;gt;float afMaxThreshold  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddGamepadHat  ||  int alPadIndex, &amp;lt;br /&amp;gt;[[eGamepadHat]] aHat, &amp;lt;br /&amp;gt;[[eGamepadHatState]] aHatState  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  AddSubAction  ||  [[iSubAction]]@ apSubAction  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ClearSubActions  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  IsTriggered  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  WasTriggered  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  BecameTriggered  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  bool  ||  DoubleTriggered  ||  float afLimit  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  void  ||  ResetToCurrentState  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  [[iSubAction]]@  ||  GetSubAction  ||  int alIdx  ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetSubActionNum  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  const [[tString]]&amp;amp;  ||  GetName  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|  int  ||  GetId  ||       ||    &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
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