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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FAmnesia%3A_Rebirth%2FScripting%2FcViewport</id>
	<title>HPL3/Amnesia: Rebirth/Scripting/cViewport - Revision history</title>
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	<updated>2026-05-01T15:01:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/cViewport&amp;diff=5887&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields== cViewport has no public fields.  ==Functio...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/cViewport&amp;diff=5887&amp;oldid=prev"/>
		<updated>2020-11-15T21:59:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields== cViewport has no public fields.  ==Functio...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
cViewport has no public fields.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
{{CodeDocSummaryTop|Return Type|Function And Description}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#AddGuiSet|AddGuiSet]]([[../cGuiSet|cGuiSet@]] apSet)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#AddRendererCallback|AddRendererCallback]]([[../iRendererCallback|iRendererCallback@]] apCallback)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#AddViewportCallback|AddViewportCallback]]([[../iViewportCallback|iViewportCallback@]] apCallback)|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cCamera|cCamera]]|[[#GetCamera|GetCamera]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../iFrameBuffer|iFrameBuffer]]|[[#GetFrameBuffer|GetFrameBuffer]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cVector2l|cVector2l]]|[[#GetPosition|GetPosition]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cPostEffectComposite|cPostEffectComposite]]|[[#GetPostEffectComposite|GetPostEffectComposite]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../iRenderer|iRenderer]]|[[#GetRenderer|GetRenderer]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cRenderSettings|cRenderSettings]]|[[#GetRenderSettings|GetRenderSettings]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cVector2l|cVector2l]]|[[#GetSize|GetSize]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cPostEffect_ToneMapping|cPostEffect_ToneMapping]]|[[#GetToneMappingEffect|GetToneMappingEffect]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cWorld|cWorld]]|[[#GetWorld|GetWorld]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|bool|[[#IsActive|IsActive]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|bool|[[#IsListener|IsListener]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|bool|[[#IsVisible|IsVisible]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#RemoveGuiSet|RemoveGuiSet]]([[../cGuiSet|cGuiSet@]] apSet)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#RemoveRendererCallback|RemoveRendererCallback]]([[../iRendererCallback|iRendererCallback@]] apCallback)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#RemoveViewportCallback|RemoveViewportCallback]]([[../iViewportCallback|iViewportCallback@]] apCallback)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetActive|SetActive]](bool abX)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetCamera|SetCamera]]([[../cCamera|cCamera@]] apCamera)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetFrameBuffer|SetFrameBuffer]]([[../iFrameBuffer|iFrameBuffer@]] apFrameBuffer)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetIsListener|SetIsListener]](bool abX)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetPosition|SetPosition]](const [[../cVector2l|cVector2l]] &amp;amp;in avPos)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetPostEffectComposite|SetPostEffectComposite]]([[../cPostEffectComposite|cPostEffectComposite@]] apPostEffectComposite)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetRenderer|SetRenderer]]([[../iRenderer|iRenderer@]] apRenderer)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetSize|SetSize]](const [[../cVector2l|cVector2l]] &amp;amp;in avSize)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetVisible|SetVisible]](bool abX)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetWorld|SetWorld]]([[../cWorld|cWorld@]] apWorld, bool abResetEffects &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; false)|}}&lt;br /&gt;
{{CodeDocSummaryBottom}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{CodeDocDetailTop|AddGuiSet}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void AddGuiSet(cGuiSet@ apSet)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apSet|[[../cGuiSet|cGuiSet@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|AddRendererCallback}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void AddRendererCallback(iRendererCallback@ apCallback)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apCallback|[[../iRendererCallback|iRendererCallback@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|AddViewportCallback}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void AddViewportCallback(iViewportCallback@ apCallback)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apCallback|[[../iViewportCallback|iViewportCallback@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetCamera}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;cCamera@ GetCamera()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|cCamera@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetFrameBuffer}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;iFrameBuffer@ GetFrameBuffer()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|iFrameBuffer@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;const cVector2l&amp;amp; GetPosition()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|const cVector2l&amp;amp;|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetPostEffectComposite}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;cPostEffectComposite@ GetPostEffectComposite()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|cPostEffectComposite@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetRenderer}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;iRenderer@ GetRenderer()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|iRenderer@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetRenderSettings}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;cRenderSettings@ GetRenderSettings()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|cRenderSettings@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetSize}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;const cVector2l&amp;amp; GetSize()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|const cVector2l&amp;amp;|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetToneMappingEffect}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;cPostEffect_ToneMapping@ GetToneMappingEffect()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|cPostEffect_ToneMapping@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetWorld}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;cWorld@ GetWorld()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|cWorld@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|IsActive}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;bool IsActive()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|bool|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|IsListener}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;bool IsListener()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|bool|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|IsVisible}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;bool IsVisible()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|bool|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|RemoveGuiSet}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void RemoveGuiSet(cGuiSet@ apSet)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apSet|[[../cGuiSet|cGuiSet@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|RemoveRendererCallback}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void RemoveRendererCallback(iRendererCallback@ apCallback)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apCallback|[[../iRendererCallback|iRendererCallback@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|RemoveViewportCallback}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void RemoveViewportCallback(iViewportCallback@ apCallback)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apCallback|[[../iViewportCallback|iViewportCallback@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetActive}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetActive(bool abX)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|abX|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetCamera}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetCamera(cCamera@ apCamera)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apCamera|[[../cCamera|cCamera@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetFrameBuffer}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetFrameBuffer(iFrameBuffer@ apFrameBuffer)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apFrameBuffer|[[../iFrameBuffer|iFrameBuffer@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetIsListener}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetIsListener(bool abX)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
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&lt;br /&gt;
{{CodeDocDetailTop|SetPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetPosition(const cVector2l &amp;amp;in avPos)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
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{{CodeDocDetailParam|avPos|[[../cVector2l|cVector2l]]|}}&lt;br /&gt;
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{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetPostEffectComposite}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetPostEffectComposite(cPostEffectComposite@ apPostEffectComposite)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apPostEffectComposite|[[../cPostEffectComposite|cPostEffectComposite@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetRenderer}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetRenderer(iRenderer@ apRenderer)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeDocDetailParam|apRenderer|[[../iRenderer|iRenderer@]]|}}&lt;br /&gt;
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{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetSize}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetSize(const cVector2l &amp;amp;in avSize)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|avSize|[[../cVector2l|cVector2l]]|}}&lt;br /&gt;
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{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetVisible}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetVisible(bool abX)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
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{{CodeDocDetailParam|abX|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetWorld}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetWorld(cWorld@ apWorld,&lt;br /&gt;
              bool abResetEffects = false)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apWorld|[[../cWorld|cWorld@]]|}}&lt;br /&gt;
{{CodeDocDetailParam|abResetEffects|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{ReferencesSection}}&lt;br /&gt;
&lt;br /&gt;
{{HPL3SOMAScriptingCategories}}&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
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