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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL3%2FAmnesia%3A_Rebirth%2FScripting%2FcVerletParticle</id>
	<title>HPL3/Amnesia: Rebirth/Scripting/cVerletParticle - Revision history</title>
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	<updated>2026-05-01T18:31:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/cVerletParticle&amp;diff=5886&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields== cVerletParticle has no public fields.  ==F...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/cVerletParticle&amp;diff=5886&amp;oldid=prev"/>
		<updated>2020-11-15T21:59:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields== cVerletParticle has no public fields.  ==F...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
cVerletParticle has no public fields.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
{{CodeDocSummaryTop|Return Type|Function And Description}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#AddForce|AddForce]](const [[../cVector3f|cVector3f]] &amp;amp;in avForce)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#AddPosition|AddPosition]](const [[../cVector3f|cVector3f]] &amp;amp;in avAdd, bool abSetPrevPos)|}}&lt;br /&gt;
{{CodeDocSummaryItem|float|[[#GetInvMass|GetInvMass]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cVector3f|cVector3f]]|[[#GetPosition|GetPosition]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cVector3f|cVector3f]]|[[#GetPrevPosition|GetPrevPosition]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cVector3f|cVector3f]]|[[#GetSmoothPosition|GetSmoothPosition]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetInvMass|SetInvMass]](float afInvMass)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetPosition|SetPosition]](const [[../cVector3f|cVector3f]] &amp;amp;in avPos, bool abSetPrevPos)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetPrevPosition|SetPrevPosition]](const [[../cVector3f|cVector3f]] &amp;amp;in avPos)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetSmoothPosition|SetSmoothPosition]](const [[../cVector3f|cVector3f]] &amp;amp;in avPos)|}}&lt;br /&gt;
{{CodeDocSummaryBottom}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{CodeDocDetailTop|AddForce}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void AddForce(const cVector3f &amp;amp;in avForce)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|avForce|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|AddPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void AddPosition(const cVector3f &amp;amp;in avAdd,&lt;br /&gt;
                 bool abSetPrevPos)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|avAdd|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|abSetPrevPos|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetInvMass}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;float GetInvMass()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|float|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;const cVector3f&amp;amp; GetPosition()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|const cVector3f&amp;amp;|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetPrevPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;const cVector3f&amp;amp; GetPrevPosition()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|const cVector3f&amp;amp;|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetSmoothPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;const cVector3f&amp;amp; GetSmoothPosition()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|const cVector3f&amp;amp;|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetInvMass}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetInvMass(float afInvMass)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|afInvMass|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetPosition(const cVector3f &amp;amp;in avPos,&lt;br /&gt;
                 bool abSetPrevPos)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|avPos|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|abSetPrevPos|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetPrevPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetPrevPosition(const cVector3f &amp;amp;in avPos)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|avPos|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetSmoothPosition}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetSmoothPosition(const cVector3f &amp;amp;in avPos)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|avPos|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{ReferencesSection}}&lt;br /&gt;
&lt;br /&gt;
{{HPL3SOMAScriptingCategories}}&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
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