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	<title>HPL3/Amnesia: Rebirth/Scripting/cPostEffect FearTentacles - Revision history</title>
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	<updated>2026-05-01T22:12:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/cPostEffect_FearTentacles&amp;diff=5839&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields== cPostEffect_FearTentacles has no public fi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/cPostEffect_FearTentacles&amp;diff=5839&amp;oldid=prev"/>
		<updated>2020-11-15T21:47:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields== cPostEffect_FearTentacles has no public fi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
cPostEffect_FearTentacles has no public fields.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
{{CodeDocSummaryTop|Return Type|Function And Description}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#GetParams|GetParams]](float &amp;amp;out afIntensity, float &amp;amp;out afTentacleScale, float &amp;amp;out afSpreadDist, float &amp;amp;out afRefraction, float &amp;amp;out afVingette, float &amp;amp;out afAlpha, float &amp;amp;out afCircleRadius, float &amp;amp;out afCircleAlpha, float &amp;amp;out afCircleSoftness)|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cMeshEntity|cMeshEntity]]|[[#GetTentacleEntity|GetTentacleEntity]](int alIndex)|}}&lt;br /&gt;
{{CodeDocSummaryItem|int|[[#GetTentacleEntityNum|GetTentacleEntityNum]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|bool|[[#IsActive|IsActive]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|bool|[[#IsDisabled|IsDisabled]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Reset|Reset]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetActive|SetActive]](bool abX)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetDisabled|SetDisabled]](bool abX)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetParams|SetParams]](float afIntensity, float afTentacleScale, float afSpreadDist, float afRefraction, float afVingette, float afAlpha, float afCircleRadius, float afCircleAlpha, float afCircleSoftness)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTentacleAnimationSpeed|SetTentacleAnimationSpeed]](const [[../tString|tString]] &amp;amp;in asAnim, float afSpeed)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTentacleAnimationWeight|SetTentacleAnimationWeight]](const [[../tString|tString]] &amp;amp;in asAnim, float afWeight)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTentacleMaterial|SetTentacleMaterial]](int alMatIndex, float afFadeTime)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTentacleTransform|SetTentacleTransform]](int alIndex, const [[../cVector3f|cVector3f]] &amp;amp;in avPos, const [[../cVector3f|cVector3f]] &amp;amp;in avRot)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetupTentacleAnimation|SetupTentacleAnimation]](const [[../tString|tString]] &amp;amp;in asAnim, float afSpeedMin, float afSpeedMax)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetupTentacleEntity|SetupTentacleEntity]](const [[../tString|tString]] &amp;amp;in asEntFile, int alNum, int alAnimGroupNum)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetupTentacleMaterial|SetupTentacleMaterial]](int alMatIndex, const [[../tString|tString]] &amp;amp;in asMat)|}}&lt;br /&gt;
{{CodeDocSummaryBottom}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{CodeDocDetailTop|GetParams}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void GetParams(float &amp;amp;out afIntensity,&lt;br /&gt;
               float &amp;amp;out afTentacleScale,&lt;br /&gt;
               float &amp;amp;out afSpreadDist,&lt;br /&gt;
               float &amp;amp;out afRefraction,&lt;br /&gt;
               float &amp;amp;out afVingette,&lt;br /&gt;
               float &amp;amp;out afAlpha,&lt;br /&gt;
               float &amp;amp;out afCircleRadius,&lt;br /&gt;
               float &amp;amp;out afCircleAlpha,&lt;br /&gt;
               float &amp;amp;out afCircleSoftness)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|afIntensity|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afTentacleScale|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afSpreadDist|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afRefraction|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afVingette|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afAlpha|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afCircleRadius|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afCircleAlpha|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afCircleSoftness|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetTentacleEntity}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;cMeshEntity@ GetTentacleEntity(int alIndex)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|alIndex|int|}}&lt;br /&gt;
{{CodeDocDetailReturn|cMeshEntity@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetTentacleEntityNum}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;int GetTentacleEntityNum()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|int|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|IsActive}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;bool IsActive()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|bool|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|IsDisabled}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;bool IsDisabled()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|bool|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Reset}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Reset()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetActive}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetActive(bool abX)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|abX|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetDisabled}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetDisabled(bool abX)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|abX|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetParams}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetParams(float afIntensity,&lt;br /&gt;
               float afTentacleScale,&lt;br /&gt;
               float afSpreadDist,&lt;br /&gt;
               float afRefraction,&lt;br /&gt;
               float afVingette,&lt;br /&gt;
               float afAlpha,&lt;br /&gt;
               float afCircleRadius,&lt;br /&gt;
               float afCircleAlpha,&lt;br /&gt;
               float afCircleSoftness)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|afIntensity|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afTentacleScale|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afSpreadDist|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afRefraction|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afVingette|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afAlpha|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afCircleRadius|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afCircleAlpha|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afCircleSoftness|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTentacleAnimationSpeed}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTentacleAnimationSpeed(const tString &amp;amp;in asAnim,&lt;br /&gt;
                               float afSpeed)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asAnim|[[../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afSpeed|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTentacleAnimationWeight}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTentacleAnimationWeight(const tString &amp;amp;in asAnim,&lt;br /&gt;
                                float afWeight)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asAnim|[[../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afWeight|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTentacleMaterial}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTentacleMaterial(int alMatIndex,&lt;br /&gt;
                         float afFadeTime)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|alMatIndex|int|}}&lt;br /&gt;
{{CodeDocDetailParam|afFadeTime|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTentacleTransform}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTentacleTransform(int alIndex,&lt;br /&gt;
                          const cVector3f &amp;amp;in avPos,&lt;br /&gt;
                          const cVector3f &amp;amp;in avRot)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|alIndex|int|}}&lt;br /&gt;
{{CodeDocDetailParam|avPos|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avRot|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetupTentacleAnimation}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetupTentacleAnimation(const tString &amp;amp;in asAnim,&lt;br /&gt;
                            float afSpeedMin,&lt;br /&gt;
                            float afSpeedMax)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asAnim|[[../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afSpeedMin|float|}}&lt;br /&gt;
{{CodeDocDetailParam|afSpeedMax|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetupTentacleEntity}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetupTentacleEntity(const tString &amp;amp;in asEntFile,&lt;br /&gt;
                         int alNum,&lt;br /&gt;
                         int alAnimGroupNum)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asEntFile|[[../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|alNum|int|}}&lt;br /&gt;
{{CodeDocDetailParam|alAnimGroupNum|int|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetupTentacleMaterial}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetupTentacleMaterial(int alMatIndex,&lt;br /&gt;
                           const tString &amp;amp;in asMat)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|alMatIndex|int|}}&lt;br /&gt;
{{CodeDocDetailParam|asMat|[[../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{ReferencesSection}}&lt;br /&gt;
&lt;br /&gt;
{{HPL3SOMAScriptingCategories}}&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
	</entry>
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