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	<title>HPL3/Amnesia: Rebirth/Scripting/cLuxHandPlacement - Revision history</title>
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	<updated>2026-05-14T04:34:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/cLuxHandPlacement&amp;diff=5781&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields== cLuxHandPlacement has no public fields.  =...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/cLuxHandPlacement&amp;diff=5781&amp;oldid=prev"/>
		<updated>2020-11-15T21:32:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Fields== cLuxHandPlacement has no public fields.  =...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Fields==&lt;br /&gt;
cLuxHandPlacement has no public fields.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
{{CodeDocSummaryTop|Return Type|Function And Description}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#FadeIn|FadeIn]](float afTime)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#FadeOut|FadeOut]](float afTime)|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../iLuxEntity|iLuxEntity]]|[[#GetEntity|GetEntity]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../cMatrixf|cMatrixf]]|[[#GetPreMatrix|GetPreMatrix]]([[../eLuxHand|eLuxHand]] aHand, int alBone)|}}&lt;br /&gt;
{{CodeDocSummaryItem|int|[[#GetType|GetType]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|bool|[[#IsActive|IsActive]]()|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#LoadFromVariables|LoadFromVariables]]([[../cResourceVarsObject|cResourceVarsObject@]] apVars)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#RemoveTarget|RemoveTarget]]([[../eLuxHand|eLuxHand]] aHand)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetActive|SetActive]](bool abX)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetFade|SetFade]]([[../eLuxHand|eLuxHand]] aHand, float afFade)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetMaxTargetDistance|SetMaxTargetDistance]]([[../eLuxHand|eLuxHand]] aHand, float afValue)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTarget|SetTarget]]([[../eLuxHand|eLuxHand]] aHand, const [[../cVector3f|cVector3f]] &amp;amp;in avPos)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTarget|SetTarget]]([[../eLuxHand|eLuxHand]] aHand, const [[../cVector3f|cVector3f]] &amp;amp;in avPos, const [[../cVector3f|cVector3f]] &amp;amp;in avNormal)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTargetCapsule|SetTargetCapsule]]([[../eLuxHand|eLuxHand]] aHand, const [[../cVector3f|cVector3f]] &amp;amp;in avStart, const [[../cVector3f|cVector3f]] &amp;amp;in avEnd, float afRadius)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTargetEntity|SetTargetEntity]]([[../eLuxHand|eLuxHand]] aHand, const [[../tString|tString]] &amp;amp;in asEntity)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTargetLine|SetTargetLine]]([[../eLuxHand|eLuxHand]] aHand, const [[../cVector3f|cVector3f]] &amp;amp;in avStart, const [[../cVector3f|cVector3f]] &amp;amp;in avEnd)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTargetLine|SetTargetLine]]([[../eLuxHand|eLuxHand]] aHand, const [[../cVector3f|cVector3f]] &amp;amp;in avStart, const [[../cVector3f|cVector3f]] &amp;amp;in avEnd, const [[../cVector3f|cVector3f]] &amp;amp;in avNormal)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTargetPlane|SetTargetPlane]]([[../eLuxHand|eLuxHand]] aHand, const [[../cPlanef|cPlanef]] &amp;amp;in avPlane)|}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#SetTargetSphere|SetTargetSphere]]([[../eLuxHand|eLuxHand]] aHand, const [[../cVector3f|cVector3f]] &amp;amp;in avPos, float afRadius)|}}&lt;br /&gt;
{{CodeDocSummaryBottom}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{CodeDocDetailTop|FadeIn}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void FadeIn(float afTime)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|afTime|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|FadeOut}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void FadeOut(float afTime)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|afTime|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetEntity}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;iLuxEntity@ GetEntity()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|iLuxEntity@|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetPreMatrix}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;cMatrixf GetPreMatrix(eLuxHand aHand,&lt;br /&gt;
                      int alBone)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|alBone|int|}}&lt;br /&gt;
{{CodeDocDetailReturn|cMatrixf|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|GetType}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;int GetType()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|int|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|IsActive}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;bool IsActive()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailReturn|bool|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|LoadFromVariables}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void LoadFromVariables(cResourceVarsObject@ apVars)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|apVars|[[../cResourceVarsObject|cResourceVarsObject@]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|RemoveTarget}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void RemoveTarget(eLuxHand aHand)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetActive}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetActive(bool abX)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|abX|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetFade}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetFade(eLuxHand aHand,&lt;br /&gt;
             float afFade)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afFade|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetMaxTargetDistance}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetMaxTargetDistance(eLuxHand aHand,&lt;br /&gt;
                          float afValue)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afValue|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTarget}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTarget(eLuxHand aHand,&lt;br /&gt;
               const cVector3f &amp;amp;in avPos)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avPos|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTarget}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTarget(eLuxHand aHand,&lt;br /&gt;
               const cVector3f &amp;amp;in avPos,&lt;br /&gt;
               const cVector3f &amp;amp;in avNormal)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avPos|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avNormal|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTargetCapsule}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTargetCapsule(eLuxHand aHand,&lt;br /&gt;
                      const cVector3f &amp;amp;in avStart,&lt;br /&gt;
                      const cVector3f &amp;amp;in avEnd,&lt;br /&gt;
                      float afRadius)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avStart|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avEnd|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afRadius|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTargetEntity}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTargetEntity(eLuxHand aHand,&lt;br /&gt;
                     const tString &amp;amp;in asEntity)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|asEntity|[[../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTargetLine}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTargetLine(eLuxHand aHand,&lt;br /&gt;
                   const cVector3f &amp;amp;in avStart,&lt;br /&gt;
                   const cVector3f &amp;amp;in avEnd)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avStart|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avEnd|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTargetLine}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTargetLine(eLuxHand aHand,&lt;br /&gt;
                   const cVector3f &amp;amp;in avStart,&lt;br /&gt;
                   const cVector3f &amp;amp;in avEnd,&lt;br /&gt;
                   const cVector3f &amp;amp;in avNormal)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avStart|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avEnd|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avNormal|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTargetPlane}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTargetPlane(eLuxHand aHand,&lt;br /&gt;
                    const cPlanef &amp;amp;in avPlane)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avPlane|[[../cPlanef|cPlanef]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|SetTargetSphere}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void SetTargetSphere(eLuxHand aHand,&lt;br /&gt;
                     const cVector3f &amp;amp;in avPos,&lt;br /&gt;
                     float afRadius)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|aHand|[[../eLuxHand|eLuxHand]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avPos|[[../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afRadius|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{ReferencesSection}}&lt;br /&gt;
&lt;br /&gt;
{{HPL3SOMAScriptingCategories}}&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
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