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	<title>HPL3/Amnesia: Rebirth/Scripting/Scripting Api/Tool - Revision history</title>
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	<updated>2026-05-01T20:27:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/Scripting_Api/Tool&amp;diff=6178&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/Scripting_Api/Tool&amp;diff=6178&amp;oldid=prev"/>
		<updated>2020-11-15T23:08:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
{{CodeDocSummaryTop}}&lt;br /&gt;
{{CodeDocSummaryItem|[[../../tString|tString]]|[[#Tool_GetHandAnimationSuffix|Tool_GetHandAnimationSuffix]](const [[../../tString|tString]] &amp;amp;in asName)|Returns the hand animation prefix specified for the tool}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Tool_PickUp|Tool_PickUp]](const [[../../tString|tString]] &amp;amp;in asName, bool abEquipTool, bool abCallback)|Adds the specified tool to the player's inventory}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Tool_SetAutoHideAfterPickup|Tool_SetAutoHideAfterPickup]](const [[../../tString|tString]] &amp;amp;in asName, bool abX)|Sets if a tool should be hidden automatically after getting picked up and being displayed for a brief moment}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Tool_SetHighlightActive|Tool_SetHighlightActive]](const [[../../tString|tString]] &amp;amp;in asName, bool abX)|Sets if a tool should have the highlight effect when looked at}}&lt;br /&gt;
{{CodeDocSummaryBottom}}&lt;br /&gt;
&lt;br /&gt;
==Function Detail==&lt;br /&gt;
{{CodeDocDetailTop|Tool_GetHandAnimationSuffix}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;tString Tool_GetHandAnimationSuffix(const tString &amp;amp;in asName)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Returns the hand animation prefix specified for the tool.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asName|[[../../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailReturn|tString|tString, the tool's hand animation prefix.}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Tool_PickUp}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Tool_PickUp(const tString &amp;amp;in asName,&lt;br /&gt;
                 bool abEquipTool,&lt;br /&gt;
                 bool abCallback)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Adds the specified tool to the player's inventory. Similar to calling the entity interact on the tool entity, but with more control.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asName|[[../../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|abEquipTool|bool|}}&lt;br /&gt;
{{CodeDocDetailParam|abCallback|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Tool_SetAutoHideAfterPickup}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Tool_SetAutoHideAfterPickup(const tString &amp;amp;in asName,&lt;br /&gt;
                                 bool abX)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Sets if a tool should be hidden automatically after getting picked up and being displayed for a brief moment}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asName|[[../../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|abX|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Tool_SetHighlightActive}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Tool_SetHighlightActive(const tString &amp;amp;in asName,&lt;br /&gt;
                             bool abX)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Sets if a tool should have the highlight effect when looked at.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asName|[[../../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|abX|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
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