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	<title>HPL3/Amnesia: Rebirth/Scripting/Scripting Api/Meter - Revision history</title>
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	<updated>2026-05-01T17:19:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/Scripting_Api/Meter&amp;diff=6165&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/Scripting_Api/Meter&amp;diff=6165&amp;oldid=prev"/>
		<updated>2020-11-15T23:06:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
{{CodeDocSummaryTop}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Meter_SetShakeMul|Meter_SetShakeMul]](const [[../../tString|tString]] &amp;amp;in asName, float afShakeMul)|Sets the shake multiplier of the needle object in meter}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Meter_SetSpeedMul|Meter_SetSpeedMul]](const [[../../tString|tString]] &amp;amp;in asName, float afSpeedMul)|Sets the speed multiplier of the needle object in meter}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Meter_SetState|Meter_SetState]](const [[../../tString|tString]] &amp;amp;in asName, float afState, bool abFadeToState &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; true)|Sets the state of the needle object in meter}}&lt;br /&gt;
{{CodeDocSummaryBottom}}&lt;br /&gt;
&lt;br /&gt;
==Function Detail==&lt;br /&gt;
{{CodeDocDetailTop|Meter_SetShakeMul}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Meter_SetShakeMul(const tString &amp;amp;in asName,&lt;br /&gt;
                       float afShakeMul)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Sets the shake multiplier of the needle object in meter.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asName|[[../../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afShakeMul|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Meter_SetSpeedMul}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Meter_SetSpeedMul(const tString &amp;amp;in asName,&lt;br /&gt;
                       float afSpeedMul)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Sets the speed multiplier of the needle object in meter.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asName|[[../../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afSpeedMul|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;br /&gt;
&lt;br /&gt;
{{CodeDocDetailTop|Meter_SetState}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Meter_SetState(const tString &amp;amp;in asName,&lt;br /&gt;
                    float afState,&lt;br /&gt;
                    bool abFadeToState = true)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|Sets the state of the needle object in meter. Which then makes the needle move to the specified state.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|asName|[[../../tString|tString]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afState|float|}}&lt;br /&gt;
{{CodeDocDetailParam|abFadeToState|bool|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
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