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	<title>HPL3/Amnesia: Rebirth/Scripting/Scripting Api/Math - Revision history</title>
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	<updated>2026-05-01T18:31:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/Scripting_Api/Math&amp;diff=6164&amp;oldid=prev</id>
		<title>Abion47: Created page with &quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL3/Amnesia:_Rebirth/Scripting/Scripting_Api/Math&amp;diff=6164&amp;oldid=prev"/>
		<updated>2020-11-15T23:06:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ScriptingStub}}  Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!  ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingStub}}&lt;br /&gt;
&lt;br /&gt;
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
{{CodeDocSummaryTop}}&lt;br /&gt;
{{CodeDocSummaryItem|void|[[#Math_CatmullRom|Math_CatmullRom]]([[../../cVector3f|cVector3f]] &amp;amp;out avResult, const [[../../cVector3f|cVector3f]] &amp;amp;in avP0, const [[../../cVector3f|cVector3f]] &amp;amp;in avP1, const [[../../cVector3f|cVector3f]] &amp;amp;in avP2, const [[../../cVector3f|cVector3f]] &amp;amp;in avP3, float afFract)|A function that gives you a point along a spline made up of four points}}&lt;br /&gt;
{{CodeDocSummaryBottom}}&lt;br /&gt;
&lt;br /&gt;
==Function Detail==&lt;br /&gt;
{{CodeDocDetailTop|Math_CatmullRom}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;void Math_CatmullRom(cVector3f &amp;amp;out avResult,&lt;br /&gt;
                     const cVector3f &amp;amp;in avP0,&lt;br /&gt;
                     const cVector3f &amp;amp;in avP1,&lt;br /&gt;
                     const cVector3f &amp;amp;in avP2,&lt;br /&gt;
                     const cVector3f &amp;amp;in avP3,&lt;br /&gt;
                     float afFract)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeDocDetailBody|A function that gives you a point along a spline made up of four points. The spline is guaranteed to hit the second and third points.}}&lt;br /&gt;
{{CodeDocDetailParamStart}}&lt;br /&gt;
{{CodeDocDetailParam|avResult|[[../../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avP0|[[../../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avP1|[[../../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avP2|[[../../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|avP3|[[../../cVector3f|cVector3f]]|}}&lt;br /&gt;
{{CodeDocDetailParam|afFract|float|}}&lt;br /&gt;
{{CodeDocDetailReturn|void|}}&lt;br /&gt;
{{CodeDocDetailBottom}}&lt;/div&gt;</summary>
		<author><name>Abion47</name></author>
		
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