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	<id>https://wiki.frictionalgames.com/page?action=history&amp;feed=atom&amp;title=HPL2%2FDecals</id>
	<title>HPL2/Decals - Revision history</title>
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	<updated>2026-05-04T16:00:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL2/Decals&amp;diff=4429&amp;oldid=prev</id>
		<title>Mudbill: Mudbill moved page Hpl2:Tools:editors:level editor:decals to HPL2/Decals without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL2/Decals&amp;diff=4429&amp;oldid=prev"/>
		<updated>2020-08-15T17:25:54Z</updated>

		<summary type="html">&lt;p&gt;Mudbill moved page &lt;a href=&quot;/page?title=Hpl2:Tools:editors:level_editor:decals&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Hpl2:Tools:editors:level editor:decals (page does not exist)&quot;&gt;Hpl2:Tools:editors:level editor:decals&lt;/a&gt; to &lt;a href=&quot;/page/HPL2/Decals&quot; title=&quot;HPL2/Decals&quot;&gt;HPL2/Decals&lt;/a&gt; without leaving a redirect&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:25, 15 August 2020&lt;/td&gt;
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		<author><name>Mudbill</name></author>
		
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	<entry>
		<id>https://wiki.frictionalgames.com/page?title=HPL2/Decals&amp;diff=812&amp;oldid=prev</id>
		<title>Maintenance script: Upload from wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.frictionalgames.com/page?title=HPL2/Decals&amp;diff=812&amp;oldid=prev"/>
		<updated>2020-07-09T13:48:36Z</updated>

		<summary type="html">&lt;p&gt;Upload from wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Decals =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
General Parameters:&lt;br /&gt;
* '''Name''': Name of the decal.&lt;br /&gt;
* '''Position''': 3D Vector storing the world position of the decal center.&lt;br /&gt;
* '''Rotation''': 3D Vector storing the rotation for the decal volume.&lt;br /&gt;
* '''Scale''': 3D Vector storing the size of the decal volume.&lt;br /&gt;
&lt;br /&gt;
Specific Parameters:&lt;br /&gt;
* '''Affected surface types''': These three buttons will set which types of geometry objects are to be affected by the decal.&lt;br /&gt;
* '''Material''': Material file for the decal.&lt;br /&gt;
* '''UV SubDivisions''': number of subdivision in which the decal texture will be split (1x1 = 1 subdivs, 2x2 = 4 subdivs...)&lt;br /&gt;
* '''Current SubDiv''': index of the subdivision currently in use. These are numbered in a left to right, up to down order.&lt;br /&gt;
* '''Decal Offset''': distance that will separate the decal from the &amp;quot;host&amp;quot; surface.&lt;br /&gt;
* '''Max triangles''': maximum number of triangles the decal will use when generating the mesh.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
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