Search results
Jump to navigation
Jump to search
Page title matches
- ...and SOMA. Everything regarding map scripting, gameplay programming and low-level engine topics are covered here.''' * [[Advice for Scripting|Advice for Scripting]]5 KB (592 words) - 14:30, 2 October 2026
- 496 bytes (54 words) - 16:52, 6 August 2020
- 598 bytes (70 words) - 16:17, 6 August 2020
- 10 KB (978 words) - 16:25, 6 August 2020
- 3 KB (290 words) - 15:17, 6 August 2020
- 286 bytes (36 words) - 17:01, 6 August 2020
- 593 bytes (67 words) - 15:24, 6 August 2020
- 652 bytes (65 words) - 15:34, 6 August 2020
- This page describes SOMA’s Screen effect. ...e image active for manual fading; the other gives it fade-in, hold and fade-out times. The source explicitly requires images that work at both 4:3 and 13 KB (515 words) - 14:23, 2 October 2026
- 531 bytes (73 words) - 16:33, 6 August 2020
- 1 KB (144 words) - 15:47, 6 August 2020
- 3 KB (306 words) - 16:40, 6 August 2020
- 306 bytes (36 words) - 15:54, 6 August 2020
- 2 KB (180 words) - 16:46, 6 August 2020
- 39 KB (3,997 words) - 16:08, 6 August 2020
- 467 bytes (54 words) - 16:55, 6 August 2020
- 284 bytes (36 words) - 16:19, 6 August 2020
- 10 KB (1,041 words) - 16:28, 6 August 2020
- ...g="c++" inline>int</syntaxhighlight> || SqrLength || || Returns the length-squared of the vector.1 KB (174 words) - 16:23, 6 August 2020
- 1 KB (107 words) - 17:03, 6 August 2020
Page text matches
- The Physics helper file in SOMA is <code>script/helpers/helper_physics.hps</code>. ...I or a verified replacement workflow; see the native [[HPL3/SOMA/Scripting/Scripting Api/cPhysics|physics API]].746 bytes (105 words) - 14:09, 2 October 2026
- | style="padding-right:0.2em" | You can now create even more complex scripting scenarios for your maps, and even create. All you need to do is to get fami1 KB (159 words) - 11:54, 17 August 2020
- ...and SOMA. Everything regarding map scripting, gameplay programming and low-level engine topics are covered here.''' * [[Advice for Scripting|Advice for Scripting]]5 KB (592 words) - 14:30, 2 October 2026
- | style="padding-right:0.2em" | * The concept of scripting in HPL31 KB (204 words) - 21:44, 16 August 2020
- #REDIRECT [[HPL3/SOMA/Scripting/Scripting Api]]47 bytes (6 words) - 22:40, 9 August 2020
- #REDIRECT [[HPL3/SOMA/Scripting/Scripting Conventions]]55 bytes (6 words) - 14:26, 2 October 2026
- | style="padding-right:0.2em" | ...learn how to script in the HPL3 Engine in order to make custom content for SOMA and Amnesia: Rebirth.917 bytes (120 words) - 12:30, 16 August 2020
- {{warning|This area is not used in Soma}} ...screen. Use [[HPL3/SOMA/Scripting/Scripting_Api/Readable|Readables]] and [[HPL3/Areas/Zoom Area|ZoomAreas]] instead.223 bytes (35 words) - 20:11, 8 February 2024
- '''Find tutorials of various HPL3 topics here.''' *[https://www.youtube.com/watch?v=ZIN9v0SohHo&list=PLwJXvfVZGcJljQs1G-rAnipVf5SeuXawX&index=10 Setting up a Mod Entry] - By Draugemalf1 KB (185 words) - 12:39, 30 July 2026
- #REDIRECT [[HPL3/SOMA/Scripting/Props]]39 bytes (5 words) - 14:25, 2 October 2026
- #REDIRECT [[HPL3/SOMA/Scripting/Screen]]40 bytes (5 words) - 14:27, 2 October 2026
- #REDIRECT [[HPL3/SOMA/Scripting/Areas]]39 bytes (5 words) - 14:25, 2 October 2026
- #REDIRECT [[HPL3/SOMA/Scripting/Shake]]39 bytes (5 words) - 14:29, 2 October 2026
- #REDIRECT [[HPL3/SOMA/Scripting/Sway]]38 bytes (5 words) - 14:30, 2 October 2026
- #REDIRECT [[HPL3/SOMA/Scripting/Agents]]40 bytes (5 words) - 14:25, 2 October 2026
- #REDIRECT [[HPL3/SOMA/Scripting/ImageFadeFx]]45 bytes (5 words) - 14:30, 2 October 2026
- #REDIRECT [[HPL3/SOMA/Scripting/Critter]]41 bytes (5 words) - 14:25, 2 October 2026
- #REDIRECT [[HPL3/SOMA/Scripting/NPCs]]38 bytes (5 words) - 14:26, 2 October 2026
- ...ame you are working with. Please see this guide as a springboard into HPL3 scripting.}} | style="padding-right:0.2em" |2 KB (305 words) - 01:20, 15 August 2020
- #REDIRECT [[HPL3/SOMA/Scripting/Effects Overview]]50 bytes (6 words) - 14:27, 2 October 2026