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- * The concept of scripting in HPL3 * How to set up the scripting tool CodeLite1 KB (204 words) - 21:44, 16 August 2020
- *Inside the timer callback, we use our helper function which makes the player jump very high. ...list of the full functions, check the Map Helper page of SOMA or Amnesia: Rebirth.}}2 KB (346 words) - 12:52, 14 August 2020
- Many of the events that happen inside map script files are triggered sequences. For example: A sound plays, then the player's FoV changes, then a light st We control all of those through a set of wrappers we call Sequences, which hide a bunch of timers away and make things easier to read.3 KB (417 words) - 13:23, 14 August 2020