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Entity Class window

With this window, one can set up properties for the entity. First, a class shall be picked from the combo box at the top of the window. When this is done, a list of variables will appear below them.

If defined, you can get information on a variable by moving the mouse over it.

NOTE: These variables are game-specific.

hpl3/tools/maineditors/model_editor/window_class.txt · Last modified: 2012/11/09 02:56 by luis