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hpl3:tools:maineditors:level_editor:window_preferences [2012/11/05 18:09] (current)
luis created
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 +====== Preferences window ======
 +===== General =====
 +{{ :​hpl3:​tools:​maineditors:​level_editor:​window_preferences_general.png?​nolink&​300 |}}
 +  * **Resolution**:​ sets the size of the main editor window. Needs restart.
 +  * **Max undo steps**: modifies the number of steps that can be undone/​redone in a session.
 +  * **BG color**: changes the color of the viewport background.
 +  * **Disabled entity coverage**: determines how "​transparent"​ a mesh becomes when disabled (only for entities)
 +===== Performance =====
 +{{ :​hpl3:​tools:​maineditors:​level_editor:​window_preferences_performance.png?​nolink&​300 |}}
 +  * **Texture quality**: changes the quality for the texture mapping on objects. Possible values are: high, medium, low, very low. Needs restart
 +  * **Lights active**: turns off all ligths in the scene, except for the edition helper ones (ambient and point)
 +  * **Particle systems active**: turns off all particle systems in the scene.
 +  * **SSAO active**: toggles showing of SSAO.
 +  * Undergrowth
 +    * **Show undergrowth**:​ toggles showing of undergrowth on terrain. The undergrowth will still be there, just not shown.
 +    * **Custom undergrowth fade start**: sets a custom range for the terrain undergrowth to show.
 +  * **Show skybox**: toggles showing of skybox.
 +  * **Show fog**: toggles showing of the global fog.
 +  * **Continuous rendering**:​ sets if the viewports should be refreshed continuously or only when needed.
hpl3/tools/maineditors/level_editor/window_preferences.txt ยท Last modified: 2012/11/05 18:09 by luis