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ExposureArea EditMode

This creates ExposureArea objects, which are areas that change the tone mapping parameters when entered. Used to simulate automatic correction of exposure that occurs when eyes get used to bright/dim lit environments. The edit mode window can set what will be used by every new exposure area.

More on ExposureAreas here

hpl3/tools/maineditors/level_editor/exposurearea_editmode.txt · Last modified: 2012/12/07 15:51 by luis