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hpl3:tools:maineditors:level_editor:combo_editmode

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hpl3:tools:maineditors:level_editor:combo_editmode [2012/11/04 21:56]
luis
hpl3:tools:maineditors:level_editor:combo_editmode [2012/11/05 06:45] (current)
luis
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 ====== Combo EditMode ====== ====== Combo EditMode ======
  
-Combos are actually ​compound objects ​saved to a file. This mode works exactly the same as the static object, entity or detailmesh entity modes. The creation window can browse for category and subcategory,​ and has settings for scale and rotation+Combos are actually ​[[:​hpl3:​tools:​maineditors:​level_editor:​Compound Objects]] ​saved to a file. This mode works exactly the same as the static object, entity or detailmesh entity modes. The creation window can browse for category and subcategory,​ and has settings for scale and rotation.
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-More on Compound Objects [[:​hpl3:​tools:​maineditors:​level_editor:​Compound Objects|here]].+
  
hpl3/tools/maineditors/level_editor/combo_editmode.txt · Last modified: 2012/11/05 06:45 by luis