User Tools

Site Tools



This shows you the differences between two versions of the page.

Link to this comparison view

hpl3:tools:maineditors:common:particlesystem_editmode [2012/07/03 12:14] (current)
luis created
Line 1: Line 1:
 +====== Particle Systems EditMode ======
 +This EditMode helps in creating Particle systems on the map. These can be used to simulate effects like fire, smoke and many more.
 +To create a Particle System, just click on the grid when this EditMode is active. This will create an "​empty"​ particle system, meaning it is just a container and no real particles are shown (yet)
 +Optionally, there are two parameters one can set up prior to placing Particle Systems on maps. These are:
 +  * **PS File**: sets up the Particle System that the object will be created with, in a .ps file format that is created with the ParticleEditor. If a .ps file is selected here, then the created Particle System will not be a container, but a proper Particle System.
 +  * **Color**: just sets up the color parameter for the created Particle Systems.
 +Have into account that these options will be valid for objects created right after changing them, so any Particle System that is already created will keep its settings.
 +More on Particle Systems [[:​hpl2:​tools:​editors:​particle_systems|here]].
hpl3/tools/maineditors/common/particlesystem_editmode.txt ยท Last modified: 2012/07/03 12:14 by luis