User Tools

Site Tools


hpl3:game:faq

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Last revision Both sides next revision
hpl3:game:faq [2015/01/22 14:09]
exorph [Particles]
hpl3:game:faq [2015/01/22 14:15]
exorph [Particles]
Line 50: Line 50:
 **Q:  Particles does not fade in and out even though I have configured max and min distance?** \\ **Q:  Particles does not fade in and out even though I have configured max and min distance?** \\
 A: Check the colour setting for the particle and make sure that the alpha is not lowered. If the particle should be fainter, fade it with the colour setting instead (changing from white towards black makes the particle less visible). The alpha can then be left at full and the distance fade will work properly. A: Check the colour setting for the particle and make sure that the alpha is not lowered. If the particle should be fainter, fade it with the colour setting instead (changing from white towards black makes the particle less visible). The alpha can then be left at full and the distance fade will work properly.
- 
-**Q: How do I set up a particle with local movement that is properly affected by gravity (such as a directed explosion of sparks that fall to the floor)** \\ 
-A: Open the Movement tab. Set the Coord System to World, check Uses Direction, set the Gravity Type to vector and give the Acceleration (in the Gravity box) the desired value. 
  
 ===== Level Editing ===== ===== Level Editing =====
hpl3/game/faq.txt ยท Last modified: 2015/09/17 10:24 by ian.thomas