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hpl3:game:faq

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hpl3:game:faq [2014/04/15 15:13]
hadex [Modeling]
hpl3:game:faq [2015/01/22 14:15]
exorph [Particles]
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 **Q:** **Oh no! One of my levers have weird interaction. It won't move, or it suddenly inverts the mouse movement!** \\  **Q:** **Oh no! One of my levers have weird interaction. It won't move, or it suddenly inverts the mouse movement!** \\ 
 A: Lever interaction is tricky. First try changing the entity'​s MoveDirection. If that doesn'​t help and the problem only occurs when the lever is almost at its max or min position, try limiting the range of the joint in the .ent file. A: Lever interaction is tricky. First try changing the entity'​s MoveDirection. If that doesn'​t help and the problem only occurs when the lever is almost at its max or min position, try limiting the range of the joint in the .ent file.
 +
 +===== Audio =====
 +
 +**Q: My voice subject never ends or never jumps to next sound/line, why?** \\
 +Check so that "End After Extra Effect"​ is not checked in the sound'​s properties. (you need to enable advanced mode and press the down arrow by the sound to see this). If that is the case, the audio file you are playing might be looping and therefore never quitting!
  
 ===== GUI ===== ===== GUI =====
  
- +**Q: Why can't I render something to a GUI?** \\
-**Q: Why can't I render something to a GUI?** \\ +
 A: Try these steps A: Try these steps
- 
  
     - Make sure the material for the GUI sub mesh is transparent. Ask modeller to double check if unsure     - Make sure the material for the GUI sub mesh is transparent. Ask modeller to double check if unsure
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 ===== Particles ===== ===== Particles =====
  
- +**Q:  Particles does not fade in and out even though I have configured max and min distance?** \\ 
-**Q:  Particles does not fade in and out even though I have configured max and min distance?​** ​ \\ A: Check the colour setting for the particle and make sure that the alpha is not lowered. If the particle should be fainter, fade it with the colour setting instead (changing from white towards black makes the particle less visible). The alpha can then be left at full and the distance fade will work properly. +A: Check the colour setting for the particle and make sure that the alpha is not lowered. If the particle should be fainter, fade it with the colour setting instead (changing from white towards black makes the particle less visible). The alpha can then be left at full and the distance fade will work properly.
  
 ===== Level Editing ===== ===== Level Editing =====
hpl3/game/faq.txt · Last modified: 2015/09/17 10:24 by ian.thomas