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This is an old revision of the document!

This tutorial will be a compilation of two. The main focus are tips and support for making Cave Enviroments. The second is scripting/simulating underwater and effects.

This map will be created with the default Amensia: The Dark Descent models, including those from the Justine DLC and with some custom assets.

  1. A bunch of models made by Selyp. Sadly he is not around anymore, but we were working on a really cool mod called Atlantia back in the day.
  2. A skybox from a well known CS called Through the Portal by DamnNoHtml.

Please download the tutorial map before reading the rest of this.

hpl2/tutorials/level_editor/ve_enviroments.1586882601.txt.gz · Last modified: 2020/04/14 16:43 by mudbill