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hpl2:tutorials:level_editor:tutorial_4

This is an old revision of the document!


Level Editor - Water

Area - liquid

Start with pressing on Areas (8). On the left side of the level editor you can press on a dropdown box. Press it and look for “Liquid” when

you find it you press it.


http://imageshack.us/photo/my-images/695/liquid.png/

When you got Liquid selected you need to make an area where you want it to be, don't make it too high or u'll player will drown.

http://imageshack.us/photo/my-images/193/liquid2.png/

Then press left mouse to create it. Now you have the waterish in the water. Now you need to make a plane that will set the texture

for the water.

Plane - water

http://imageshack.us/photo/my-images/803/plane.png/

Press on Planes(9) > Search for a material > Textures > Water > Choose the water for your liking.

I preffer sewer_water since it gives you the creeps.

Make the plane as big as the Area is.

http://imageshack.us/photo/my-images/842/plane2v.png/

Drag the water ontop of the liquid area

http://imageshack.us/photo/my-images/837/plane3.png

Click on the water and go to Primitive tab and uncheck the “Collides” box.

http://imageshack.us/photo/my-images/705/plane4.png/

Hope you find this usefull. Contact me (xtron) if you got any requests or questions.

created by xtron

hpl2/tutorials/level_editor/tutorial_4.1310604841.txt.gz · Last modified: 2011/07/14 00:54 by xtron