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hpl2:tools:editors:sounds

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hpl2:tools:editors:sounds [2010/11/04 15:30] (current)
jens created
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 +====== Sounds ======
  
 +
 +General Parameters:
 +  * **Name**: Name of the sound. Should be unique for all objects in map.
 +  * **Active**
 +  * **Position**:​ 3D Vector storing the position in world.
 +
 +Specific Parameters:
 +  * **Sound Entity file**: .snt file to be used by the sound.
 +  * **Use defaults**: if active, volume and Min/Max Distance values will be read from the .snt file.
 +  * **Min Distance** / **Max Distance**: Distances that will determine the space in which the sound will be faded out. Inside the radius defined by Min Distance the sound will have full volume.
 +  * **Volume**: value for full volume. Should be a real number in the [0, 1] range.
hpl2/tools/editors/sounds.txt ยท Last modified: 2010/11/04 15:30 by jens