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hpl2:tools:editors:sound_editmode [2010/11/04 15:25] (current)
jens created
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 +====== Sound EditMode ======
 +This EditMode is used to create Sound Entities in the map. These are used to add ambience sound, static sounds like water flowing, or pretty much any sound you want.
 +To create a Sound Entity, just click on the grid when this EditMode is active. This will create an "​empty"​ Sound Entity, meaning it is just a container.
 +Optionally, you can set up the .snt file that will be used by the newly created Sound Entity, in the only input that shows on the EditMode window. ​
 +Have into account that these options will be valid for objects created right after changing them, so any Sound Entity that is already created will keep its settings.
 +More on sounds [[:​hpl2:​tools:​editors:​sounds|here]].
hpl2/tools/editors/sound_editmode.txt ยท Last modified: 2010/11/04 15:25 by jens