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hpl2:tools:editors:level_editor:static_objects [2010/11/04 16:13] (current)
jens created
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 +====== Static Objects ======
 +General Parameters:
 +  * **Name**: Name for the static object.
 +  * **Position**:​ 3D Vector storing the position in world.
 +  * **Rotation**:​ 3D Vector storing the rotation.
 +  * **Scale**: 3D Vector storing the scale of the placed object.
 +  * **Mesh**: file name of the mesh that conforms the static object.
 +Specific Parameters:
 +  * **Cast Shadows**: if enabled, the object will cast shadows when illuminated by a properly set light.
 +  * **Collides**:​ if enabled, the object will keep entities to get through it ingame.
hpl2/tools/editors/level_editor/static_objects.txt ยท Last modified: 2010/11/04 16:13 by jens