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hpl2:tools:editors:level_editor:areas [2010/11/04 16:13] (current)
jens created
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 +====== Areas ======
 +General Parameters:
 +  * **Type**: Type of area. Available values are game specific and should be looked up in the game specific section.
 +  * **Name**: Name of the area.
 +  * **Position**:​ 3D Vector storing the position of the **area center**.
 +  * **Rotation**:​ 3D Vector storing the rotation of the area box.
 +  * **Size**: 3D Vector storing the size of the area box.
 +  * **Mesh**: helper mesh file that will be drawn at the center of the area. Useful to set certain types of areas (sticky areas being a fine example)
 +Specific Parameters: This tab will show inputs instance variables specific for the current area type. Moving the mouse pointer over them will pop up a tip text describing them in detail. ​
hpl2/tools/editors/level_editor/areas.txt ยท Last modified: 2010/11/04 16:13 by jens