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hpl2:machine_for_pigs:infection

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hpl2:machine_for_pigs:infection [2020/04/01 16:43]
timan
hpl2:machine_for_pigs:infection [2020/04/01 16:44] (current)
darkfire spelling fix
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 The mechanic is quite similar to sanity from TDD. It is a meter which fills up in certain circumstances and plays visual and sound effects, which depend on the meter'​s value. The mechanic is quite similar to sanity from TDD. It is a meter which fills up in certain circumstances and plays visual and sound effects, which depend on the meter'​s value.
  
-Currently the only known way of raising the infection meter is the infection areas. There are multiple of them placed in the game, but they all have been inactivated ​(which means that they can be restored).+Currently the only known way of raising the infection meter is the infection areas. There are multiple of them placed in the game, but they all have been deactivated ​(which means that they can be restored).
  
 There are 4 levels of infection, all of which play increasingly noticeable effects. The first level is when the player has infection above zero. After reaching level 3, the player can't run, and at level 4 their movement speed is cut in half. There are 4 levels of infection, all of which play increasingly noticeable effects. The first level is when the player has infection above zero. After reaching level 3, the player can't run, and at level 4 their movement speed is cut in half.
hpl2/machine_for_pigs/infection.txt ยท Last modified: 2020/04/01 16:44 by darkfire