MediaWiki API result
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Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.
See the complete documentation, or the API help for more information.
{
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"query": {
"logevents": [
{
"logid": 3203,
"ns": 0,
"title": "HPL3/Audition/Voice Handler Overview",
"pageid": 3465,
"logpage": 3465,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:26:48Z",
"comment": "Created page with \" The voice handler is basically a simplified way in which to play complex sound events that deal with voices. It is also a way to easily handle subtitles along with the voice...\""
},
{
"logid": 3202,
"ns": 0,
"title": "HPL3/SOMA/Audition/Audition Overview",
"pageid": 3464,
"logpage": 3464,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:25:31Z",
"comment": "Created page with \"= Best Practices = Here are a few practices that should be used when adding voices in the game: '''- Sound effects are between *:s '''<br />When adding sound effects, like *...\""
},
{
"logid": 3201,
"ns": 0,
"title": "HPL3/Sound/Playing Sounds",
"pageid": 3463,
"logpage": 3463,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:23:08Z",
"comment": "Created page with \"= Sound Browser window = This window helps when having to pick sounds. It can work in two different modes: * Sound Entity [[File:sound_entity.png]] ''' '''Full path input''...\""
},
{
"logid": 3200,
"ns": 0,
"title": "HPL3/Sound/Working with FMod Designer 2010",
"pageid": 3462,
"logpage": 3462,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:22:42Z",
"comment": "Created page with \"= Sound = == FMOD == HPL3 uses FMOD to handle all sound playback. See [http://fmod.org|fmod.org]] for more details, documentation and help. When working with sounds it is ma...\""
},
{
"logid": 3199,
"ns": 0,
"title": "FMod Designer 2010",
"pageid": 3461,
"logpage": 3461,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:21:55Z",
"comment": "Created page with \"= Sound = == FMOD == HPL3 uses FMOD to handle all sound playback. See [http://fmod.org|fmod.org]] for more details, documentation and help. When working with sounds it is ma...\""
},
{
"logid": 3198,
"ns": 0,
"title": "HPL3/SOMA/Audition/Lip Sync",
"pageid": 3460,
"logpage": 3460,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:17:24Z",
"comment": "Created page with \"= Animation - Lipsync = === Introduction === This tutorial was written for anybody working on animations that want a character to automatically lipsync. Lipsyncing is a te...\""
},
{
"logid": 3197,
"ns": 0,
"title": "HPL3/Particles/Working with Particles",
"pageid": 3459,
"logpage": 3459,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:16:40Z",
"comment": "Created page with \"{{merge2|HPL2/Particle Systems}} =Particle Systems= General Parameters: *'''Name''': Name for the PS. Should be unique for all objects in map. *'''Active''' *'''Position''':...\""
},
{
"logid": 3196,
"ns": 0,
"title": "HPL3/Particles/Particle General",
"pageid": 3458,
"logpage": 3458,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:16:18Z",
"comment": "Created page with \"=== General === * '''Name''': The name of the emitter currently selected. * '''Max Particles''': The maximum number of particles that can be alive at once. When this limit is...\""
},
{
"logid": 3195,
"ns": 0,
"title": "HPL3/Particles/Particle Collision",
"pageid": 3457,
"logpage": 3457,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:15:56Z",
"comment": "Created page with \"=== Collision === * '''Use Collision''': If collision detection should be used. * '''Update Rate''': How many times a second collision is check for each particle. * '''Maximu...\""
},
{
"logid": 3194,
"ns": 0,
"title": "HPL3/Particles/Particle Rotation",
"pageid": 3456,
"logpage": 3456,
"params": {},
"type": "create",
"action": "create",
"user": "TiMan",
"timestamp": "2026-07-30T22:15:47Z",
"comment": "Created page with \"=== Rotation === * '''Use Particle Spinning''': If enabled, particles will rotate around themselves. * '''Spin Type''': Type for the particle spinning. Can be: ''' '''Constant...\""
}
]
}
}