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hpl2:tutorials:start [2012/07/31 23:30]
xanco
hpl2:tutorials:start [2013/05/26 18:48] (current)
kiandra
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-====== Tutorials ======+==== Level Editor ====
  
  
-==== Level Editor ====+[[:hpl2:tutorials:level_editor:tutorial_1|Tutorial 1]] The minimum required to get a level that can load.
  
  
-[[:hpl2:tutorials:tutorial_1|Tutorial 1]] The minimum required to get a level that can load.+[[:hpl2:tutorials:level_editor:tutorial_2|Tutorial 2]] Placement of lights and advanced setup of lights.
  
  
-[[:hpl2:tutorials:level_editor:tutorial_1|Tutorial 2]] Placement of lights and advanced setup of lights.+[[:hpl2:tutorials:level_editor:tutorial_3|Tutorial 3]] How to make an outdoor environment.
  
  
-[[:hpl2:tutorials:level_editor:tutorial_2|Tutorial 3]] How to make an outdoor enviroment.+[[:hpl2:tutorials:level_editor:tutorial_4|Tutorial 4]] Explains how to make water.
  
  
-[[:hpl2:tutorials:level_editor:tutorial_3|Tutorial 4]] Explains how to make water.+[[:hpl2:tutorials:level_editor:tutorial_5|Tutorial ]] Prop dimensions and detailing your map.
  
  
-[[:hpl2:tutorials:level_editor:tutorial_4|Tutorial 5 ]] Prop dimensions and detailing your map.+[[http://wiki.frictionalgames.com/hpl2/tutorials/level_editor/level_editor_101|Level Editor 101]]All the basics and some more advanced techniques
  
  
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-[[:hpl2:tutorials:level_editor:tutorial_5|Model Editor - Basic tutorial]] The minimum required to load a model as an entity with collision and game properties.+[[:hpl2:tutorials:model_editor:tutorial_1|Model Editor - Basic tutorial]] The minimum required to load a model as an entity with collision and game properties.
  
  
-[[:hpl2:tutorials:model_editor:tutorial_1|Model Editor - Creating Ragdoll Entities]] How to create full physics-based entities+[[:hpl2:tutorials:model_editor:tutorial_2|Model Editor - Creating Ragdoll Entities]] How to create full physics-based entities
  
  
-[[:hpl2:tutorials:model_editor:tutorial_2|Model Editor - Making Items Static]] How to change an items' properties to static+[[:hpl2:tutorials:model_editor:static_objects_jenniferorange|Model Editor - Making Items Static]] How to change an items' properties to static
  
  
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-[[:hpl2:tutorials:model_editor:static_objects_jenniferorange|Particle Editor - Creating Particles]] A guide on all the functions in the particle editor and what they do.+[[:hpl2:tutorials:particle_editor:tutorial_1|Particle Editor - Creating Particles]] A guide on all the functions in the particle editor and what they do.
  
  
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-[[:hpl2:tutorials:particle_editor:tutorial_1|Tutorial 1]] Basic materials and their properties.+[[:hpl2:tutorials:material_editor:tutorial_1|Tutorial 1]] Basic materials and their properties.
  
  
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-[[:hpl2:tutorials:material_editor:tutorial_1|Tutorial 1]] Using a tutorial level, with some objects to make basic scripts.+[[:hpl2:tutorials:script:tutorial_1|Tutorial 1]] Using a tutorial level, with some objects to make basic scripts.
  
  
-[[:hpl2:tutorials:script:tutorial_1|"For" Loop]] Explains how and when to use the "for" loop.+[[:hpl2:tutorials:script:forloop|"For" Loop]] Explains how and when to use the "for" loop.
  
  
-[[:hpl2:tutorials:forloop|Advanced Timers]] Explains how to use multiple timers in one function.+[[:hpl2:tutorials:script:advancedtimers|Advanced Timers]] Explains how to use multiple timers in one function.
  
  
-[[:hpl2:tutorials:script:advancedtimers|Monster Path Nodes]] Explains how to set up a monster's path and how to trigger it.+[[:hpl2:tutorials:script:monsterpathnodes|Monster Path Nodes]] Explains how to set up a monster's path and how to trigger it.
  
  
-[[:hpl2:tutorials:script:monsterpathnodes|Local and Global Variables]] Explains what they are and how to use them correctly.+[[:hpl2:tutorials:script:localandglobalvariables|Local and Global Variables]] Explains what they are and how to use them correctly.
  
  
-[[:hpl2:tutorials:script:localandglobalvariables|Advanced Timers]] Explains how to use multiple timers in one function.+[[:hpl2:tutorials:script:advancedtimers|Advanced Timers]] Explains how to use multiple timers in one function.
  
  
-[[:hpl2:tutorials:script:advancedtimers|Item That Unlocks a Door]] How to make an item that unlocks a certain door.+[[:hpl2:tutorials:script:scripting_by_xtron_-_item_that_unlocks_a_door|Item That Unlocks a Door]] How to make an item that unlocks a certain door.
  
  
-[[:hpl2:tutorials:script:scripting_by_xtron_-_item_that_unlocks_a_door|Impulse and forces]] Explains how to use the Force and Impulse.+[[:hpl2:tutorials:script:force|Impulse and forces]] Explains how to use the Force and Impulse.
  
  
-[[:hpl2:tutorials:script:force|Push doors open using force]] Explains how to use Force to open doors and entities.+[[:hpl2:tutorials:script:pushdoorsopen|Push doors open using force]] Explains how to use Force to open doors and entities.
  
  
-[[:hpl2:tutorials:script:pushdoorsopen|Buttons that opens a door]] Explains how to make buttons that opens a door.+[[:hpl2:tutorials:script:buttons_that_open_a_door|Buttons that opens a door]] Explains how to make buttons that opens a door.
  
  
-[[:hpl2:tutorials:script:buttons_that_open_a_door|Levers and secret bookshelfs]] Explains how to make a lever that opens a bookshelf.+[[:hpl2:tutorials:script:levers_and_secretshelfs|Levers and secret bookshelfs]] Explains how to make a lever that opens a bookshelf.
  
  
-[[:hpl2:tutorials:script:levers_and_secretshelfs|Scary events]] Explains how to make scary door events.+[[:hpl2:tutorials:script:events|Scary events]] Explains how to make scary door events.
  
  
-[[:hpl2:tutorials:script:events|Triggering monsters on entities]] Explains how to trigger a monster when picking up an entity.+[[:hpl2:tutorials:scripting:triggering_monsters_on_entities|Triggering monsters on entities]] Explains how to trigger a monster when picking up an entity.
  
  
-[[:hpl2:tutorials:scripting:triggering_monsters_on_entities|Scripting Sequences]] Explains how to build simple and easy to use cutscenes, or sequences for your mod.+[[:hpl2:tutorials:script:sequences|Scripting Sequences]] Explains how to build simple and easy to use cutscenes, or sequences for your mod.
  
  
-[[:hpl2:tutorials:script:sequences|Scares]] Explains in as much detail as possible the multiple scares you can use without having to bring out the monsters.+[[:hpl2:tutorials:scripting:scaresbyjenniferorange|Scares]] Explains in as much detail as possible the multiple scares you can use without having to bring out the monsters.
  
  
-[[:hpl2:tutorials:scripting:scaresbyjenniferorange|Activating/Using Message Pop-Ups]] Explains how to activate a message to appear when walking into a script area.+[[:hpl2:tutorials:scripting:messages_jenniferorange|Activating/Using Message Pop-Ups]] Explains how to activate a message to appear when walking into a script area.
  
  
-[[:hpl2:tutorials:scripting:messages_jenniferorange|Using A Crowbar On A Door]] Explains how to script a crowbar to blow open a door.+[[:hpl2:tutorials:scripting:crowbartutorialjenniferorange|Using A Crowbar On A Door]] Explains how to script a crowbar to blow open a door.
  
  
-[[:hpl2:tutorials:scripting:crowbartutorialjenniferorange|Adding Messages To Locked Doors]] Explains how to display a message when a player trys to open a locked door.+[[:hpl2:tutorials:script:adding_messages_to_locked_doors|Adding Messages To Locked Doors]] Explains how to display a message when a player trys to open a locked door.
  
  
-[[:hpl2:tutorials:script:adding_messages_to_locked_doors|Combining The Hammer And Chipper]] Explains how to combine your hammer and chipper in your inventory+[[:hpl2:tutorials:level_editor:combininghammerchipperjenniferorange|Combining The Hammer And Chipper]] Explains how to combine your hammer and chipper in your inventory
 + 
 + 
 +[[:hpl2:tutorials:scripting:checkpoints_using_scriptarea_s|Checkpoints using ScriptArea's]] Explains how to make an checkpoint using ScriptArea's.
  
  
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-[[:hpl2:tutorials:level_editor:combininghammerchipperjenniferorange|Modeling tutorial]] initially written for outsources.+[[:hpl2:tutorials:modeling:tutorialoutsource|Modeling tutorial]] initially written for outsources.
  
  
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-[[:http:www.youtube.com:watch?v=CklTIT2W4g4|How To Make Level Door ]] - //by Simpanra// +[[http://www.youtube.com/watch?v=CklTIT2W4g4|How To Make Level Door ]] - //by Simpanra// 
  
  
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-[[http://www.youtube.com/watch?v=sWMBVlxWTps&list=UU1m917_UFl1ALpH8bXi8dnQ&index=9&feature=plcp|Amnesia Custom Story Tutorial: Building your Level]] - //By GamezU4//  
 ===== User-made Tutorials ===== ===== User-made Tutorials =====
  
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-[[:hpl2:tutorials:newbie_s_guide_to_scripting|Newbie's Guide to Scripting]] | A tutorial for those new to scripting, focusing on syntax and a few helpful hints - by //Entih//  +[[:hpl2:tutorials:script:entihscript_beginner|Newbie's Guide to Scripting]] | A tutorial for those new to scripting, focusing on syntax and a few helpful hints - by //Entih// 
- +
- +
-[[:hpl2:tutorials:newbie_s_guide_to_scripting|'Disable' gravity and make objects float!]] | Using timer functions you can make entities seem to float! - by //Frontcannon//  +
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-[[:hpl2:tutorials:newbie_s_guide_to_scripting|Make a key unlock a specific door]] | **Video Tutorial**- by //MulleDK19//  +
- +
- +
-I screwed it and can't fix :( +
- +
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-\\  +
-[[:hpl2:tutorials:newbie_s_guide_to_scripting|How to create and use Areas or Triggers]] | **Video Tutorial**- by //MulleDK19// +
  
  
-Xanco123 has also made a load of videos, and is taking requests. Check-out his channel athttp://www.youtube.com/user/Xanco123/videos .+[[:hpl2:tutorials:script:disable_gravity_tutorial|'Disable' gravity and make objects float!]] | Using timer functions you can make entities seem to float! - by //Frontcannon// 
  
  
 +[[http://amnesia.treesoft.dk/tutorials/Tutorial1.wmv|Make a key unlock a specific door]] | **Video Tutorial**- by //MulleDK19// \\ 
 +[[http://amnesia.treesoft.dk/tutorials/Tutorial2.wmv|How to create and use Areas or Triggers]] | **Video Tutorial**- by //MulleDK19// 
 ==== The Editors ==== ==== The Editors ====
  
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-[[:hpl2:tutorials:how_to_create_your_own_main_menu_backgrounds|How to create your own Main Menu Backgrounds!]] | The usability of Amnesia's .cfg files and its Editors - by //Tonewww// +[[:hpl2:tutorials:script:tutorialsformainmenu|How to create your own Main Menu Backgrounds!]] | The usability of Amnesia's .cfg files and its Editors - by //Tonewww// 
  
  
-[[:hpl2:tutorials:script:tutorialsformainmenu|How to Create Notes and Journal Entries]] Explains how to make pickup notes and journals for your custom story.+[[:hpl2:tutorials:script:howtomakenotes|How to Create Notes and Journal Entries]] Explains how to make pickup notes and journals for your custom story.
  
  
-[[:hpl2:tutorials:script:howtomakenotes|How to create Custom Sounds]] | Teaches how to create custom sounds for your custom story. - by //S// //tepper321//+[[:hpl2:tutorials:script:page|How to create Custom Sounds]] | Teaches how to create custom sounds for your custom story. - by //S// //tepper321//
  
hpl2/tutorials/start.1343777414.txt.gz · Last modified: 2012/07/31 23:30 by xanco